Posted: January 19
Bloodline Champions is BY FAR the best pure PvP arena game, possibly ever, and that's not an exaggeration. Biggest thing I have to stress is that while BLC may look like another "Moba" (Dota2/League of Legends), it its essence and spirit it's a lot
closer to fighting games or even fast paced first-person-shooters like Quake or Unreal Tournament. Yes, you've heard that right. That's a very important distinction which a lot of people don't realize. Unlike "Mobas" you don't need to have a huge collection of top tier heroes at your disposal, some of the best players in the game mastered 1 or 2 bloodlines and play them exclusively, similarly to fighting games.
For this reason the game certainly isn't for everyone, there's very little downtime where you can casually stroll back to your lane while considering which item you should buy next, there's no mana so you never run out of things to do in the middle of the battle. You don't level up - you have full arsenal of abilities (that's more than twice as big compared to "Mobas" AND are all skillshots) at your disposal from the first second you enter the arena (with an exception of energy that allows you to cast your ultimate and EX abilities and is gained by hitting your opponents). Reflexes/mind-games/ability to coordinate with your teammates in the matter of seconds is far more important than theorycrafting.Every single ability
is a skillshot and that applies even to your basic attacks AND heals. That means that it's possible to miss even your basic melee attacks if you don't position yourself correctly or anticipate your opponent's movements. Each bloodline has the basic attack that has no cooldown (in the case of the healers, they also have a ranged healing ability with no CD as well) + 5 other skills + Ultimate + 2 variations of other abilities (called EX abilities which cost energy). That's a lot of stuff to do, at all times.
The amount of control you have over your bloodline is extremely high, your bloodline is controlled by WASD movement, similarly to FPS games - most bloodlines also have multiple ways to dash/jump/knock opponents away and maneuver around the battlefield, leading to a very fluid and fast-paced gameplay. There's also the fact that you can try to actively dodge your opponent's abilities, creating a huge potential for mind-games.
There are a lot of cool skills like:
- Counterattacks - for a duration of let's say, 1 second, your bloodline is put into a defensive "trance" and if your opponent hits you while you're in said trance, your bloodline counterattacks in some fashion, teleporting behind their back and applying a debuff or just allowing you to teleport yourself to safety.
- Reflects - you can knock opponent's ranged projectiles back at them if timed correctly (though remember, they can dodge them as well, nothing's guaranteed!).
- Pulls - ability to grab opposing team's most fragile bloodline and focus it down.
- Knockbacks - ability to push your opponents slightly backwards, cancelling their abilities cast times and repositioning them.
- Dodgeable silences called Disables - when hit by such ability, the first ability you use in the period of about 1 second is "silenced" for about 3 seconds - timing these correctly and disabling opponent's critical escape abilities or heals can win you the round. At the same time it means that if you pay attention, you can either wait that 1 second out OR use a less important ability to "eat" the Disable debuff, allowing you to keep up pressure.
Very important part is that there's VERY little Hard CC like stuns - you won't be locked out for 3 seconds with no chance to do anything while enemy team focuses you to death. Your teammates can always use their defensive abilities like shields on you as well.
Because every skill is a skillshot, mind-games are extremely important - for example, if you're about to hit your opponent and they use their counterattack, you can cancel your own attack and wait until their counter-attack timer finishes (called trance baiting). If they relied on that counter-attack to survive, they might just die!
Overall, while BLC is certainly not for everyone and has a steep learning curve, once you get over it, there's a lot of fun to be had.