Posted: July 7
This game has some serious pacing and balance issues. Some levels are so easy they can barely be considered entertaining, others are so hard you're left wondering if there's some hidden mechanic you're missing that's necessary to play the game. Also the enemy in Story mode doesn't seem to follow any of the same rules the player is forced to in terms of gold or mana accrual. Even if you kill all of their workers they seem to have no trouble finding gold to spawn new units as quickly as possible (unit cooldowns also don't seem to apply for them). What this means for gameplay is that you have to follow the pattern they set for you or you're quickly overwhelmed. Which makes this not a game. It makes it a set of instructions. The graphics are pretty but not particularly so. The music is fitting but not particularly so. The story is amusing but not particularly so. Pretty much the entire game left me with that "Yeah, and?" kind of feeling.
If you're a superfan of tower defense games or really simple strategy toys, consider picking this up during a sale for at least 80% off of it's retail price (9.99 as of 7/7/15). Otherwise, I'd avoid this title completely.
Disclosure: I did not buy this game directly but instead received it as part of a Humble Bundle. This is not the sort of game I would typically consume, so I may not be the most reliable reviewer.