Julkaistu 21. joulukuu.
Not sure how much other people need my review at this point, but I can
give it a review, so...
Devoid of context, Portal 2 is a narrative-and-exploration-driven physics puzzle game played like an FPS. You shoot portals to try to find your way out of various locked rooms or death traps, and, as the slogan suggests, encourages you to Think With Portals. Purely as a puzzle game, it's a little on the short side, but it adds to this with exploration.
Sadly, compared to the low-budget original, Valve got it into their heads that we really wanted something visually impressive in this game. While good for the exploration angle, it also means that they spent so much time and effort on giant caverns that it takes away from the actual ability to use portals to solve puzzles. You spend about half the game walking along catwalks just trundling forward looking for the single tiny spot that might accept a portal so you can move on. They're lifeless (but pretty) set pieces, rather than jungle gyms that encourage trials of physics puzzles and the creative application of the wonderful little tool you're here to enjoy.
There's more in this game than the original, but it still feels like you spend more of the time more constrained. The physics puzzles really come into their own when they give you a huge, open field, plenty of deadly obastacles or bottomless pits, and just tell you to go for it, with hundreds of wrong moves, and potentially even having more than one solution than to have a hallway where there's exactly two places where portals can be placed.
Late in the game, however, there's a chance to play with a white gel that you can actually "carry with you" from one puzzle room to the next, expanding where you can portal, and actually making it feel like you've broken out of those restraints... too bad it's so late in the game...
Co-op is also good fun, if potentially a little more frustrating (especially depending upon how you get along with your partner), and also a bit short. With just vanilla, it's possible to blow through it in just a couple hours, and replaying puzzles is of dubious additional entertainment value.
Fortunately, there's modding encouraged in this game. There might be some things you really enjoy, but the typical problem of 90% of what's in the Steam workshop being worthless tends to apply, as well.