Portal 2 > Discussioni generali > Dettagli della discussione
EpicWN 26 gen 2013, ore 13:41
portal mod
i think i will start a mod for portal 2 that turns the game into a portal 3. but what should the story be? mayby a new robot will replace glados and sends her to test, but glados gets her revenge?
you think of something and mayby i will make a mod
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KD9911 29 gen 2013, ore 1:56 
just make a custom map series
WiktorGames 29 gen 2013, ore 11:05 
??
EpicWN 31 gen 2013, ore 16:23 
Messaggio originale di kd9911:
just make a custom map series
i dont know...
EpicWN 2 feb 2013, ore 8:27 
Messaggio originale di An honorable girl:
Messaggio originale di catforklift:
i think i will start a mod for portal 2 that turns the game into a portal 3. but what should the story be? mayby a new robot will replace glados and sends her to test, but glados gets her revenge?
you think of something and mayby i will make a mod

Do you mean you're looking for a storywriter to write your mod?

sort of but i might need some help
Camßεn 2 feb 2013, ore 8:50 
How about this,

The companion cube is an ai that can relay glados's speech to chell. When glados needed human testing and there are none left, she calls chell back when chell is old now, but she gives her a special arm and leg armor set to enhance her abilities.

I might map that out, sounds like a good idea to me.
Bellomy 2 feb 2013, ore 9:04 
Check out the last page of the thread "What should Portal 3 be about?" for my idea.

You're going to have to get some voice actors to play the characters. It'll be a big project, but I'd love to see it.
EpicWN 2 feb 2013, ore 9:32 
Messaggio originale di marchettaanthony:
Check out the last page of the thread "What should Portal 3 be about?" for my idea.

You're going to have to get some voice actors to play the characters. It'll be a big project, but I'd love to see it.

i think i know some people how can voice act for me, i do beleive this will take a while
Ultima modifica da EpicWN; 2 feb 2013, ore 9:32
camerson1313 3 feb 2013, ore 18:52 
One year after the events portal 2 happen, Earth has completed its orbit and pulls Wheatley back. Where does he land, of all places? Black Mesa. Seeing the Aperture Laboratories logo on the little core, they ask him the location of it. We know Wheatley wants to apologize to Chell, so he gladly tells them where it is. They plan to invade aperture and steal its technology, including GLaDOS, Atlas, and P-body. Since we have a year until that happens, GLaDOS continues the cooperative testing Initiative (the mod would have to be all coop because Chell is gone, and it was made clear that GLaDOS doesnt want her to come back). Most of the year was spent rebuilding the facility, so we could have a few tests in the Wheatley theme as the two robots solve tests to activate power nodes. GLaDOS would keep them disassembled for 11 months, when the facility is fixed. After about test chamber 13, Black Mesa comes. You're almost at the exit to test chamber 14 when a few people blast through the wall, and GLaDOS opens an escape hatch for you two while dropping turrets to kill the intruders. Now there would be some behind the scenes tests. To start fighting back, you solve different tests that will make the turret assembly line move faster, create less defectives, and equip them with shields. Next there would be tests that, when solved, connect neurotoxin tubes to more areas of the facility. But would it be that simple? No! Black Mesa has gone to the underground areas in hope of finding a weakness in GLaDOS. You get sent down there to kill them, since GLaDOS has no control there. All gel is lethal to people, so you would solve tests that will divert each gel to their location. Then the boss battle: use gel from the three tubes you diverted gel into (every 5th test out of the 15 diverted one gel flow) to defeat a group of three in each of the three separate rooms. GLaDOS destroys you to bring you back, and then it's over. Black Mesa retreated due to the warehouse of upgraded turrets and the massive complex of neurotoxin tubes they had to face. Oh, and GLaDOS managed to retrieve Wheatley, then used the aperture satellite to send a message to chell two days ago, and she just arrives when Atlas and P-body do. Wheatley apologizes to Chell, who forgives him. Wheatley gets his "job" in manufacturing like he always wanted, and Chell goes back to her home in some unknown city, with the portal gun.
EpicWN 4 feb 2013, ore 16:55 
camerson1313, i think thats a realy good idea, but it dosent have to be co-op because at the end of co-op you find lots of humans so i dont think it will be co-op. but what about the space core? do you find him at the end? dont forget that chell has her companion cube
Ultima modifica da EpicWN; 4 feb 2013, ore 16:56
camerson1313 4 feb 2013, ore 22:30 
In art therapy, GLaDOS says that all the humans have died. Plus that would be adding a completely unknown character to the story. Space core would also fall to Earth, but his trajectory while orbiting Wheatley would launch him several to hundreds of miles away. This is all according to my idea, but that's all it is. An idea. If you really want it single player, then say that GLaDOS overlooked one of the humans, or maybe play as only one of the bots. As for chell and the companion cube? I really don't know. She probably just keeps it as a reminder of everything that happened.
camerson1313 4 feb 2013, ore 22:32 
I really can't make a short comment, can I? (except this one)
EpicWN 7 feb 2013, ore 16:28 
Messaggio originale di camerson1313:
I really can't make a short comment, can I? (except this one)
your right
A Pillow 7 feb 2013, ore 16:37 
It should be about you in the Lost Chambers but the Lost Chabers look TOTALLY NEEEEEWWWWWW
EpicWN 7 feb 2013, ore 16:43 
Messaggio originale di plantera7:
It should be about you in the Lost Chambers but the Lost Chabers look TOTALLY NEEEEEWWWWWW
?
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Data di pubblicazione: 26 gen 2013, ore 13:41
Messaggi: 14