Portal 2
Portal 2 > General Discussions > Topic Details
_I_ Dec 7, 2012 @ 4:22pm
disable music on user maps
sound music setting doesnt change the music volume on user maps
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Caden Dec 7, 2012 @ 4:25pm 
In the developer console type in: Stopsound
_I_ Dec 7, 2012 @ 4:35pm 
ty, but

Can't use cheat command stopsound in multiplayer, unless the server has sv_cheats set to 1.

it can be done for sp maps, or coop if your the host, or the host enables cheats first
SteventheSlayer Dec 7, 2012 @ 5:11pm 
Have you tried, say, going into the game options, clicking audio, and turning off music volume?
_I_ Dec 7, 2012 @ 6:22pm 
sound music setting doesnt change the music volume on user maps
same with puzzlemaker sounds
Last edited by _I_; Dec 7, 2012 @ 6:23pm
I love to play community test chambers with the BIT.TRIP RUNNER Soundtrack in the background, so I also needed to figure this out

Hit the key for the console during the level. Press Enter after each line:
snd_musicvolume 0.00
stopsound
stopsoundscape
(maybe 0.00 is important, not 0, not 0.0, but 0.00 Suddenly it worked for me)


Return to game. If that is *not* working type sv_cheats 1 first before the other two commands.

If you want to put in autoexec.cfg format setup that would be
snd_musicvolume "0.00"

and so on. But I don't know how "stopsoundscape" is working with it.


PS: Yes, game sounds and silent ambient background are still working with this!

PPS: This needs to be re-done every level/chamber. But we can make a shortcut:
bind "m" "exec mutemusic.cfg"

Where you put the above into a file named "mutemusic.cfg" into folder:
C:\Program(...)\Steam\steamapps\common\Portal\ 2\portal2\cfg

And when you press m you should have that effect. But test it before manually in the in-game console.
Last edited by chriskringel; Mar 6 @ 10:24pm
You can adjust (some?) sound effects via:
snd_mixer_master_level 0.75
Default value 1.00 (mine is just an example)

You can edjust the overall volume of the game by (example):
volume 0.70
Last edited by chriskringel; Mar 6 @ 10:24pm
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Portal 2 > General Discussions > Topic Details
Date Posted: Dec 7, 2012 @ 4:22pm
Posts: 6