Portal 2 > Allgemeine Diskussionen > Themendetails
Yetoo 31. März 2014 um 19:07 Uhr
Cave Johnson is Mute
When I play community maps and start playing them Cave isn't speaking. I've tried validating the files but it still doesn't work.
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Mr. Crowley 31. März 2014 um 22:51 Uhr 
What kind of community maps? PeTI or custom? PeTI maps should be working fine as for custom ones, depends if the creator putted on the voice thingy.
Tolgamaster 1. Apr. 2014 um 1:58 Uhr 
Yeah, most chambers are simple ones: You walk in a regular chamber, you finish and then you leave with a another door and get in to an elevator. Custom ones would be ones which use locations from the campaign like the burning, trash filled bottom of aperture science labs. You know, the part where GLaDOS changes into a patato
Mr. Crowley 1. Apr. 2014 um 2:03 Uhr 
Customs I meant by hammer made maps. Modified PeTI maps by hammer should have the voice thingy as well.
Tolgamaster 1. Apr. 2014 um 12:15 Uhr 
Oh well....
Yetoo 1. Apr. 2014 um 15:29 Uhr 
I'm talking PeTi maps.
TeamSpen210 1. Apr. 2014 um 16:27 Uhr 
There's a fixed number of Cave quotes, played in order. After they're done, no more will play. Type "cm_reset_vo_progress" into the developer console to restart it, so it starts at the beginning again.
Yetoo 1. Apr. 2014 um 17:07 Uhr 
Ursprünglich geschrieben von TeamSpen210:
There's a fixed number of Cave quotes, played in order. After they're done, no more will play. Type "cm_reset_vo_progress" into the developer console to restart it, so it starts at the beginning again.
I heard what I thought was all of them and then I some some Portal 2 PeTi map videos and there were a lot that I haven't heard before.
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Geschrieben am: 31. März 2014 um 19:07 Uhr
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