Postat: 22 mai
Shank. Fairly standard beat-em-up. I used an Xbox-style controller for this game. Played it on hard.
+ Controls are tight and responsive. There's a nice synergy with the light, heavy and ranged attacks and it makes performing combos fun and not a memorization game.
+ Decently challenging. I died a lot, mostly on the ♥♥♥♥♥♥ platforming parts but still.
+ Graphics in-game look pretty damn slick. Very smooth in motion, and the animation work is very well done.
- The cutscenes look like babby's first flash animation. How do the cutscenes look so ♥♥♥♥♥♥ when the game itself looks so nice?
- Game is incredibly short. After beating the game on hard, it told me that I spent 4:16 on the campaign. This takes dying and replaying the levels from the beginning into consideration.
- Bosses are a joke, mostly because they each have some kind of gimmick you have to exploit. The only boss I had trouble with, oddly, was Cassandra.
- The platforming sections, holy ♥♥♥♥. They're basically a reflex test and usually show up in the later half of a level. If you miss a jump or preemptively jump too soon, you die. On hard mode, that means you go to the beginning of the level.
- Nothing to do after you beat the game. I understand the sequel adds some ♥♥♥♥ like a survival mode, but there's nothing for #1.
Honestly, I give it a 6/10. It felt like it would have gotten repetitive very quickly if not for the incredibly short campaign length. Still, it was pretty fun for what it's worth.
If you like brawlers and beat-em-ups, I'd say pick it up if it goes on sale for $5 or less. Personally, I don't think it's worth the full $10 price tag.