Star Wars - Jedi Knight II: Jedi Outcast

Star Wars - Jedi Knight II: Jedi Outcast

View Stats:
Wolverine 1974 Feb 27, 2014 @ 11:47am
Anyone using SweetFX with this?
I put the folders in there but I get a white sky in the beginning. Anyone have success with this and what did you do?
< >
Showing 1-5 of 5 comments
Doddery Feb 27, 2014 @ 12:28pm 
yes its easy just
Last edited by Doddery; Feb 27, 2014 @ 12:28pm
Wolverine 1974 Feb 27, 2014 @ 2:11pm 
Originally posted by Doomsday:
yes its easy just

Joke or incomplete post?
∞Phantasm Mar 2, 2014 @ 9:20am 
Jedi Knight Outcast and Academy are on the id Tech 3 engine, which uses OpenGL. SweetFX is for DirectX. You have to use QFXPro / QEffects Pro with Jedi Knight.

http://community.moviebattles.com/threads/39185-Moviebattles-II-Enhanced-Effects-DoF-SSAO-C-Correction-etc

I recommend Xukain's settings on page 3 of the thread. You'll just have to edit the .ini for the Outcast .exe. It's only worth using the Bloom and Saturation pretty much for these games. The other effects aren't good quality. Motion blur can't even be configured. It's no SweetFX but it has a nice bloom and makes the game look a little better.

You could try using the OpenGL to DirectX converter and then SweetFX but it didn't work with Academy so I doubt it will work with Outcast.
Last edited by ∞Phantasm; Mar 2, 2014 @ 9:25am
Wolverine 1974 Mar 3, 2014 @ 11:53am 
Originally posted by Phantasm:
Jedi Knight Outcast and Academy are on the id Tech 3 engine, which uses OpenGL. SweetFX is for DirectX. You have to use QFXPro / QEffects Pro with Jedi Knight.

http://community.moviebattles.com/threads/39185-Moviebattles-II-Enhanced-Effects-DoF-SSAO-C-Correction-etc

I recommend Xukain's settings on page 3 of the thread. You'll just have to edit the .ini for the Outcast .exe. It's only worth using the Bloom and Saturation pretty much for these games. The other effects aren't good quality. Motion blur can't even be configured. It's no SweetFX but it has a nice bloom and makes the game look a little better.

You could try using the OpenGL to DirectX converter and then SweetFX but it didn't work with Academy so I doubt it will work with Outcast.

Your awesome thanks.
StevǾvi†scH Jan 26 @ 7:15am 
Big thanks from here! You should create a guide :D
< >
Showing 1-5 of 5 comments
Per page: 15 30 50