Posted: October 12, 2014
Remember Jedi Outcast? With Kyle Katarn we needed to struggle through a couple of levels until we could, finally, get our hands on a lightsaber. Now, Jedi Academy completely skips these few levels. You are, already, a Jedi and in possession of a lightsaber. Make no mistake: the same array of shooting weapons are available, personally, however, I never used any.
I liked this concept. In fact, at the beginning a few customisations are available: you can pick your race, the colour of your clothing and - most importantly - the colour of your lightsaber. Many missions can now be completed in the desired order but once you continue the main storyline it is, of course, the same old linear storytelling.
The game runs on the same Quake 3 engine and - as already mentioned - has the same assortment of weapons available at your disposal. However, since it is soooooooo cool to wield lightsabers we now have the option to 1) have two lightsabers at the same time or 2) use the lightsaber staff Darth Maul had in Phantom Menace. Of course, the single lightsaber option is still available with the 3 stances already offered in Jedi Outcast.
There is not much else to say about Jedi Academy. Fighting with lightsabers has never been cooler and the game heavily emphasizes this concept. The game gives us a long-lasting experience and I heard multiplayer is even better! Do note that enabling the widescreen option requires some tweaking - do head over to wsgf.org
for the solution.