張貼於：05 月 15 日
What a breath of fresh air. To someone who has inhaled a LD50 dose of carbon monoxide of course. Because the real-time tactics genre has been all but moribund the last ... decade or so?
And 99% of what we got were substandard SC2 clones or even more laughably, Facebook/mobile/browser games that were sold to us as "strategy".
But this isn't only a title of grand vision to create an *actual* wargaming video game, it's simply an extremely well-made and thorough RTT/RTS as well. Too often real-time tactics depends on overwhelming your opponent with your superior build order, to then overwhelm him with your superior unit composition, and last but not least to overwhelm him with your superior numbers (particularly egregious). All of this is a science in itself, a kind of meta-tactics, but not exactly what I am looking for nowadays when I want to play an actual war tactics/strategy game. Which is also why I think that while SC2 is an extremely good game, it's not an extremely good strategy game in the truest sense of the word.
Wargame exchanges this meta-tactics for true operational scale gameplay (the step between small-scale tactical engagements like in most RTT, and grand strategy, as in a Paradox title) that I haven't yet seen in a video game. Perhaps the last such was Rise of Nations? My memory is hazy honestly. I was 16 when I last played that. In any case, Wargame satisfies that completely. Definitely worth a play for anyone into strategy or mil simulators.