Timebolter Jul 17, 2013 @ 6:22pm
A Fan of RUSE ...
As a fan of RUSE, wonder if the game is as every bit of good RUSE is and was. Metacritic gave it a 81 for Wargame EE and It's been something I was wanting to get eventually. Right now I could pick it up for 10$ but I wanted to hear if other players have played RUSE and could give me thier opinion. The Desync stuff does have me concerned since all I want to do is play MP primarily and I wouldn't want to feel or be cheated in a ranked game for ex.
Last edited by Timebolter; Jul 17, 2013 @ 6:23pm
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H2CO3 Jul 17, 2013 @ 7:57pm 
I played R.U.S.E. and was a a huge fan. I got Wargame: EE when it was released, and I though it was an improvement to R.U.S.E. Now, Airland Battle is an improvement to European Escalation. It is a great game; very similar to RUSE, but a couple things have changed:
Instead of have "supply depots", you capture sectors that have point rewards, allowing you to create new units
You do not have bases to produce units; units are called in from off of the map
You have to deal with and coordinate supplies (ammo, fuel, and repairs)
Unlike EE, AB has planes (just like RUSE) and helicopters. It's a nice combination.
Morale, Experience, cover, optics, strength, stealth, and many more things are aspects you have to help you how to choose your units
There is a limmited amount of units you can make: you cannot always replace destroyed units
You can control which weapons a unit uses

Overall, in Wargame, you are always managing something. Sometimes the micromanaging can become a hassle, but it was improved a lot from EE. So much is going on at the same time (especially in 10v10 games) and you have to rely on your allies to hold up your flanks, or help out when you need it.

In RUSE there was a lot of spamming because you can make infinite units, but that isn't the case in Wargame. You can still be pverwhelmed by one type of unit, but nothing like RUSE. I would recommend this game to you if you like RUSE!
BigDog622 Jul 18, 2013 @ 11:22am 
This game 100 fold better than RUSE and will test your skill as a Tactician, Graghics, Game speed, Weapon accuracy, Scoring, Multi player, all light years better than RUSE
Timebolter Jul 19, 2013 @ 5:27pm 
Originally posted by zt0313:
I played R.U.S.E. and was a a huge fan. I got Wargame: EE when it was released, and I though it was an improvement to R.U.S.E. Now, Airland Battle is an improvement to European Escalation. It is a great game; very similar to RUSE, but a couple things have changed:
Instead of have "supply depots", you capture sectors that have point rewards, allowing you to create new units
You do not have bases to produce units; units are called in from off of the map
You have to deal with and coordinate supplies (ammo, fuel, and repairs)
Unlike EE, AB has planes (just like RUSE) and helicopters. It's a nice combination.
Morale, Experience, cover, optics, strength, stealth, and many more things are aspects you have to help you how to choose your units
There is a limmited amount of units you can make: you cannot always replace destroyed units
You can control which weapons a unit uses

Overall, in Wargame, you are always managing something. Sometimes the micromanaging can become a hassle, but it was improved a lot from EE. So much is going on at the same time (especially in 10v10 games) and you have to rely on your allies to hold up your flanks, or help out when you need it.

In RUSE there was a lot of spamming because you can make infinite units, but that isn't the case in Wargame. You can still be pverwhelmed by one type of unit, but nothing like RUSE. I would recommend this game to you if you like RUSE!

I absolutley Ioved R.U.S.E. on every platform it was out on (yes I have it for 360/PS3/&PC). The one thing I loved about the PC version is the level cap just dissapeers, which also made me occasionally freak out when I forgot about it. Although I'm used to the Level Cap since I played R.U.S.E. mostly on 360 first and I have been used to Level Caps since the golden haydays of C&C 95 from it's creators; Westwood.

So this wont really bother me, but it sounds like it offers it's own unique experiance apart from R.U.S.E. and that is good and bad- bad due to the fact I cant choose if I want to skirmish with no limit cap. Good in that it should encourage healthy comeptitiveness and better strategies with players.

I look foward to owning this and Airland Battle. :]
Psychoul Jul 21, 2013 @ 11:27am 
Personally I find them (RUSE and EE) to be slighty different games. I played RUSE and it is probably one of my very best strategy games. For me RUSE offers the right balance between strategy and fun. I regard RUSE as a fast paced chess game where a single move could win the round. I personally loved this concept.

EE on the other hand, gets you more involved with each unit. You have to micromanage some tasks (like for example the resupply of the units). Units don't see so smart on their own (in RUSE a scout will automatically move to avoid being shot). Units are of course more modern with multiple weapon and you have to choose wisely what and where to deploy. Most of the time you have to play zoomed in, in constrast with RUSE that I played mostly zoomed out. I bought EE some days ago and I like it a lot.

To sum up, EE is NOT RUSE 2. It is a great game on its own but not, in my opinion, close to RUSE gameplay.
Timebolter Jul 25, 2013 @ 7:23pm 
Originally posted by Psychoul:
Personally I find them (RUSE and EE) to be slighty different games. I played RUSE and it is probably one of my very best strategy games. For me RUSE offers the right balance between strategy and fun. I regard RUSE as a fast paced chess game where a single move could win the round. I personally loved this concept.

EE on the other hand, gets you more involved with each unit. You have to micromanage some tasks (like for example the resupply of the units). Units don't see so smart on their own (in RUSE a scout will automatically move to avoid being shot). Units are of course more modern with multiple weapon and you have to choose wisely what and where to deploy. Most of the time you have to play zoomed in, in constrast with RUSE that I played mostly zoomed out. I bought EE some days ago and I like it a lot.

To sum up, EE is NOT RUSE 2. It is a great game on its own but not, in my opinion, close to RUSE gameplay.

That is true that EE isn't RUSE 2....

However, the Developers said it is in "spirit" a RUSE like game w/emphasis on Strategy first and foremost (followed by Balance/ect). I'm not just going to go and call EE or EE-AB RUSE by any means but there are certian striking similiarities to one another and I will await another RUSE game by playing RUSE, EE, and EE-AB. If Eugen Systems (the R.U.S.E. Devs) chooses to make another strategy game I will continue to pay and then play their games until they give me RUSE 2 and 3. (This is a game worth my time and money if they do a trilogy, otherwise I will look into RUSE mods on PC)

If from what I've seen, WarGame EE and EE-AB are good games plauged by particular issues that thankfully RUSE does not share with them, as far as I can tell from patchwork. This is a good sign for Eugen and it means that thier games are unique for the most part.

However, I do see that since they departed Ubisoft as a primary publisher since RUSE and instead with a smaller pub/distributer by the name of; Focus Home Interactive. It's possible that there will be issues that Eugen will run into by just trying to get thier ideas into the game in question. Of course I'm referring to the fact that they now have less of a budget pool to fall back on (if at all) should they wish to go outside what Eugen is currently capable of monatarily. (ie: like bigger Artistsan, Enviorment, or AI teams for example)

We may not see a RUSE 2 for a long while, which is unfortunate. Hopefully they won't count out a RUSE 2 and they know that thier fans are pateintly waiting for it.

I would like to close this thread with my thanks and that if anyone else wishes to they can continue to add thier thoughts or comparasons of RUSE and Wargame Series.

Also if you would like to you may befirend me at your peril of having fun in RUSE, EE, or EE-AB :]
jason.norval Jul 26, 2013 @ 12:01am 
Ruse is an arcade game in comparison....WEE is Ruse for adults.

Yes there is micr-managing required, the units are less smart but under your direction, there are caps on the numbers of units but thats were strategy comes in.

The frequent complaint I hear on forums are people b1tching because its hard or not easy to immediately get to grips with the tactical and strategic nuances....well thats the beauty of the game. Its every realistic wargame I wanted when I was a kid and I wouldn't want it sullied with arcade style features!!

Try it.......learn to love it and you will forget all about Ruse!!
Coledash Jul 27, 2013 @ 5:24am 
I own both games, but I enjoy playing Ruse much more. Everything in EE starting from the main menu is very slow and cumbersome. To put it simply EE is Ruse with focus on realism over accessibility, and its up to the players tastes if its good or a bad thing.
Last edited by Coledash; Jul 27, 2013 @ 5:26am
steelersfanajc Aug 27, 2013 @ 4:37am 
I have both games and i find ruse is easier to learn but once you get it Wargame is a lot better in terms of realism and strategy
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Date Posted: Jul 17, 2013 @ 6:22pm
Posts: 8