Boomer99 Jan 8, 2013 @ 7:22pm
Battle plan?
When you play multi player, what kind of battle plan do you use?

I'm not talking about playing with a team, where everyone has a role (unless you play with friends, that's kind of rare anyway). I'm talking about when you play 1v1, or when you play with more than one person, and there is no team plan.

I am more of a cautious defensive player. I'll usually make two battle groups consisting of tanks, anti air, infantry and one recon unit per group (plus a couple of supply trucks). I decide which command zone I want to go for, and send one of my battle groups to that zone.

The other battle group will act as defense for my original CV, then move to either support the first battle group (if I encounter heavy resistance), or move towards a the enemy command zone (kind of my offensive). Since a force that size isn't going to "sneak" past anyone, I usually delay their move until the battle field takes shape, then I know which areas are lightly populated and go that way.

I usually create a rapid response group with 4-6 attack choppers. I don't typically keep them in the fray, they are more of a hit and run unit. Plus, resupplying helos can be a pain. If my "team" can move the front toward the enemy side, I can set up an makeshift FOB closer to the action, and shuttle the helos back and forth.

As for recon, I am constantly deploying recon vehicles. My goal is to have recon all over the map. I keep at least one recon helo in the air at all times, and usually keep at leat one armed recon helo near the area of my first battle group.

Lastly, my original CV/FOB. I keep it coverd with AA and at least a small group of anti-tank units (typically infantry). Plus an inexpensive recon vehicle to sniff out anything that may get by my forward recon.

As you can see, I don't use much (if any) arty. I'll sometimes bring in a couple of pieces, but that's the exception. Usually, I don't bother with it.

My plan always sounds solid, and seems good in theory...but as you know, things change quickly. But, it's what I'm sticking with for now.
Last edited by Boomer99; Jan 8, 2013 @ 7:26pm
Showing 1-14 of 14 comments
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Skywarp Jan 8, 2013 @ 7:37pm 
mine much the same.

Start with 2 groups consisting of the same vehicles and take them to seperate objectives. One will inlcude a heavy mix of anti tank and will occupy buildings.

I also keep a tactical response unit of choppers on alert 5. And keep ordering supply trucks back and foward to the action.

Im not really a defensive player unless the points are close/objective is near as i like heaps of action so i run at the enemy alot.

xXMockingBirdXxx Jan 8, 2013 @ 9:11pm 
I have had terrible luck trying to come up with a stratagy. My teammates usually all play defence and me (mainly tank focused player) ends up encountering wall of AT or Infantry fighting vehicles with AT units. When i try to play using infantry, i get decimated by artillery. Im just wondering, is there any way to combat wall to AT. It seems like a couple AT units, some AA, one or two tanks, and a little infantry is all you need to hold a base against any threat. My battle plan includes setting up AT infantry near borders of sector, and backing it up with six or so tanks and a couple AA and AT vehicles. I always get screwed over though, due to my incompetence and sometimes bad teammates.
Boomer99 Jan 8, 2013 @ 10:11pm 
Originally posted by xXMockingBirdXxx:
I have had terrible luck trying to come up with a stratagy. My teammates usually all play defence and me (mainly tank focused player) ends up encountering wall of AT or Infantry fighting vehicles with AT units. When i try to play using infantry, i get decimated by artillery. Im just wondering, is there any way to combat wall to AT. It seems like a couple AT units, some AA, one or two tanks, and a little infantry is all you need to hold a base against any threat. My battle plan includes setting up AT infantry near borders of sector, and backing it up with six or so tanks and a couple AA and AT vehicles. I always get screwed over though, due to my incompetence and sometimes bad teammates.

If I encounter infantry in cover, especially anti tank, I'll retreat to a safe location and call in a couple of flamethrowers. Once they arrive to join the group, I'll go back at the anti tank infantry. If it's anti-tank vehicles, that's when I'd call in my rapid response choppers to thin them out.

As for the border thing, that's where my recon strategy comes in handy. Even if the recon vehicle get's killed, I know where they're coming from and what they're bringing. Then I'll send some forces forward (set up an ambush, or kill box). They may get a few units through, but in the time it took them to break through, I've called in new units to finish them off.

Of course you have to have enough points to call in new units, so I never spend all of my points in the deployment phase...just in case I need something quick.
Boomer99 Jan 8, 2013 @ 10:12pm 
Originally posted by SkywarpHAU:
mine much the same.

Start with 2 groups consisting of the same vehicles and take them to seperate objectives. One will inlcude a heavy mix of anti tank and will occupy buildings.

I also keep a tactical response unit of choppers on alert 5. And keep ordering supply trucks back and foward to the action.

Im not really a defensive player unless the points are close/objective is near as i like heaps of action so i run at the enemy alot.

Sounds very similar. I'm not super defensive, but I tend to move more cautiously than most. Sometimes it can pay off, other times I get hammered. I'm always afraid my supply line is going to get cut.
xXMockingBirdXxx Jan 8, 2013 @ 10:27pm 
@Boomer99, do you use infantry flamethrowers or vehicle flamethrowers, have a hunch its infantry but just want to be sure, and thanks for the suggestion. Am just gonna have to try out stratagies and see what works for me.
Chris Jan 8, 2013 @ 10:46pm 
One thing you can do is head on over to escalation.eu and check out replays from the current Wargame Cup. Entering Round 5 currently which will be on Blitz, and the previous rounds were Rivers of Blood, Hell's Highway, Fulda Gap and Storm eye. You can get some inspiration there.
skyray_us Jan 9, 2013 @ 2:41am 
@Chris: I just went there. I know there's a specific procedure for downloading and then viewing replays. I saw it once here but failed to note it. What file do you save them to? Also, does the streaming function ever work there? Thanks.
skyray_us Jan 9, 2013 @ 2:49am 
My "strategy" is usually pretty much like Boomer99 and Skywarp. I will take a little more arty I think but not at spam levels. Arty can't win a battle. I also rarely spend all deployment points unless I'm trying something pretty specific. I've also tried to learn not to 'panic spam' units when a situation pops up. The other night, the AI delivered upon me my first helo spam. Because I had networked my AA, I was able to decimate that force. Helos are SOOOO fragile. Especially NATO's. When I deploy, I've been trying to use formations and tactics from my old training manuals and such. Sort of works...sometimes.
Chris Jan 9, 2013 @ 2:50am 
Originally posted by skyray_us:
@Chris: I just went there. I know there's a specific procedure for downloading and then viewing replays. I saw it once here but failed to note it. What file do you save them to? Also, does the streaming function ever work there? Thanks.

Replays go in C:\Users\Profilename\Saved Games\EugenSystems\WarGame - you then access them in the main menu. You can add new replays without restarting your game.
I'm not sure what you mean by streaming function.
Last edited by Chris; Jan 9, 2013 @ 2:50am
Arcindrus Jan 9, 2013 @ 2:51am 
My Battle Plan never almost never survives contact with the enemy, I tend to play as a PACT Airborne force. I only use light vehicles such as PT-76, UAZ, or ASU-85, and only infantry with helicopters as transport.

I hide my initial CV and FOBs in cover if I can, so they are harder to spot, and for recon I use Aerial Recon more than anything else, mostly Mi-9.

My tactics are pretty aggressive and are basically an all or nothing offensive, I generally choose a place where I think the enemy will send the bulk of their force and send my Infantry there where I set up an ambush although usually the LZ turns out to already be hot, so I take some steep losses either way.

For fire support I use Mi-24V or Mi-24P depending on what I need them for, and I sometimes have some BM-21 GRADs back at my FOBs for harassing enemy formations.

Against decks that are stacked with heavy vehicles I can have a lot of trouble, but I usually use UAZ-469 KONKURS with max veterancy for picking off the most dangerous things like Heavy tanks or AA, so my Choppers can take care of the rest. I tend to hide them in forests where they are difficult to spot and have them hold fire to keep their location hidden.

Usually I will purchase a Helicopter CV and fly it into battle with my infantry to secure a deployment zone close to the enemy's.

I've tried playing as NATO Airborne, but they just don't fit my style, I like how durable and tactically flexible Mi-24s, I've had some pretty epic moments with them, which is mainly what I play the game for, as long as my men die doing something epic I am happy lol.

I don't win often, and when I do it is usually with heavy casualties, but I suppose that is to be expected from my tactics.
Last edited by Arcindrus; Jan 9, 2013 @ 2:52am
skyray_us Jan 9, 2013 @ 3:08am 
Thanks Chris. There are some games I want to look at over there. I've been following the cup on YouTube mostly every other night or so. Now, I can go directly to the source.
Boomer99 Jan 9, 2013 @ 5:03pm 
Originally posted by xXMockingBirdXxx:
@Boomer99, do you use infantry flamethrowers or vehicle flamethrowers, have a hunch its infantry but just want to be sure, and thanks for the suggestion. Am just gonna have to try out stratagies and see what works for me.

I've never used the flamethrowing infantry (engineer). I've always used the tanks. But, now that you've mentioned it, I'll have to try out the engineer infantry and see how that goes.
Pelaf Jan 10, 2013 @ 8:16am 
Originally posted by Boomer99:
Originally posted by xXMockingBirdXxx:
@Boomer99, do you use infantry flamethrowers or vehicle flamethrowers, have a hunch its infantry but just want to be sure, and thanks for the suggestion. Am just gonna have to try out stratagies and see what works for me.

I've never used the flamethrowing infantry (engineer). I've always used the tanks. But, now that you've mentioned it, I'll have to try out the engineer infantry and see how that goes.

Vehicles seem to be the better of the pair, Engineers never went well for me, but the tanks always did their job.
Wrm89 Jan 10, 2013 @ 8:02pm 
I'm a strong believer on the tactics, high speed low drag. Helicopter infantry with supply helo's in support with fast tanks and AA tend to win the fight. I usually carry between 2-4 MRLS and have a gazelle recon overlooking the field. The helo's bring the troops down to cut off main roads and give eyes to arty as I also run a group of 4 morter carriers to support the main push. Infantry, win battles, artillary wins wars. It's the truth, because nothing is better than 30+ 300mm rockets raining down and killing a whole colum of vehicles that ends up paying out to 800+ in pts. And in 1v1's with 1500 points to spend... Thats alot. That and I end up killing CV's with my morters while my tanks and AA hold off their ATGM teams and Helo's while infantry slowly move up to kill their recon units and spot their lines. Steal the inititative, cut off all approaches, spot the enemy, rain down hell, once hell has deployed, attack while the enemy is panicked with reinforced morter fire hitting all around them. Works extreamly well.
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Date Posted: Jan 8, 2013 @ 7:22pm
Posts: 14