Cities XL 2011 > Discussions générales > Détails du sujet
Sonofward 5 sept 2013 à 17h46
Game wont load
Failed to load D3D device, unable to find requested mode , running on windows 8
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simmile 6 sept 2013 à 17h32 
I also have windows 8, did you get it to work? I want to purchase the game as it is on sale and may be work the 4.99 with all the problems it has.
Sonofward 6 sept 2013 à 18h46 
well the support team for the game replied to my email quicly, asked for some specs and there working on it so it looks good... fingers crossed
mahoon 7 sept 2013 à 14h57 
Same happened to me - Failed to load D3D, requested mode of 800x600@0 or some such. This looks, to me, like the game's trying to boot in 800x600 and as I'm runnin at 3150x1050 (3 monitors in portrait) it's falling over. I get round it (bear in mind I have 2x Radeon HD6870s in Crossfire, so adjust according to your own set up): Start/open Catalyst Control Center. Disable Eyefinity group, rotate display to landscape (turn mouse sideways!), start game. Alt-tab back to Catalyst Control Center, rotate displays again, recreate Eyefinity group, return to game and expand window to full-size. Voila! Working fine across all screens. Not pleasant, but better than wasting money on a game I can't play. And, for the record, I've enjoyed playing it for the last hour or so.
Dernière modification de mahoon; 7 sept 2013 à 14h58
cynicaljam 9 sept 2013 à 0h03 
I have this same Issue and that Catalyst won't work for NVidia
cynicaljam 9 sept 2013 à 1h28 
I solved the issue myself.
Simply adjust your screens current resolution into 800x600 setting, if you can.
Afterwards, run the game. It should take a little while to load. Once it has loaded; go into the settings change the game's resolution into whatever your screen's resolution was before you had to adjust it.i.e 1920x1080.

Now simply exit and adjust your screen back to your previous state. Run the game again and you should be able to play it fine. Windows 8 and everything.
Dernière modification de cynicaljam; 9 sept 2013 à 1h28
Sonofward 9 sept 2013 à 5h34 
It worked, thank you guys for the help
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