Posté le : 23 décembre
I see this game has mixed reviews so I figured I'd put in my 4 cents. I'll put the Pros/Cons at the bottom for the tl;dr version.
When I first saw this game I thought the game mechanics looked interesting. The game is played in a kind of tactical overview in real-time, but it allows for you to pause everything and plan out your next moves. The game also offers quite a large list of auto-pause options such as "When an enemy spots a team member". I thought this was a nice touch, as it gives you peace of mind that one of your mercenaries will not waltz to their death while you try to deal with another.
I started the game on hard and with enemies not visible. I feel like this adds a nice challenge, especially to those new to the genre. I can understand why people would dislike having enemies always visible on the map, it really takes away from the stealthy part of the game and makes being cautious pointless, as you know where the danger lies. So I strongly suggest to at least play with enemies hidden.
There is a vast list of mercenaries that you can hire of varying degrees of skill. Of course the more skilled mercenaries will cost more, so much that you will be unable to get them until a bit later in the game. However, all mercenaries gain experience from killing enemies or doing certain actions (successfully lock picking door, healing a team member, etc.). Allowing XP to be gained not just from killing enemies is a nice touch I'd say. This allows for your medic who may not be the best shot to still level up some while taking care of your team.
Maps are large and have nice detail and plenty to stumble across. The world map plays out by having squads of your mercenaries slide about as "Squad A" "Squad B" etc. You'll start with 3 to 4 mercenaries and build your way up from there. This can get a bit tedious once you have a few squads you need to manage at the same time, it also becomes a bit hectic since the enemy will be sending squads to "Recapture" towns/outposts that you've liberated. This is probably my biggest complaint of the game. Once you defeat all the enemies of an area it is considered "liberated". Once liberated there are militiamen that SHOULD defend the town that you've taken back for them. However, I've never had an instance when the militia were able to fend off invaders. Therefore, you need to go back to the conquered town and recapture it. I have seen some people say that leaving a mercenary in each town will be good enough to fend off attacks, but I haven't tried this out yet.
Of course the best part of the game is the combat and not the micromanagement. There are multiple stances that each mercenary can take that will affect their aim (prone, crouch, etc.), each has its pros/cons, and you'll need to think about how your attack will play out before sending them in. In my experience I've had some cases call for a sniper while I flank with pistols/assault rifles (open field), while others have me using a flash bang and then sending in two shotgun wielding mercenaries to blast away multiple enemies that have bottlenecked into a room/hallway.
The AI can be kind of dumb at times, but overall I'd say the game presents a nice challenge.
Overall I'd say this game is definitely worth the price, especially if it's on sale.
- A nice challenge if you have the settings right (no enemy visibility, hard)
- A variety of weapons for every occasion with attachments! (Rifle w/ scope, silenced pistol, frag grenades, shotguns, etc.)
- Maps are large and the ability to plan out your actions before an attack is nice (have teammates hold fire until others are in position, have some mercenaries run to flank while another draws fire, etc.)
- It has been able to keep me entertained for a while, and I still come back to it.
- Micromanagement can be annoying (You have to sell items from each merc's inventory, so if one merc is not near the shop, they must run to it. It's not a huge annoyance to me though.)
- Militia are pretty useless. Once you capture a town I shouldn't feel 95% positive that I'm going to lose it if I venture off to complete more of the story.
- Can be a bit slow to start up. I may just suck at the game, but it took me the longest time to get from 4 mercs to 5 mercs. There may be big money later in the game that I haven't gotten to yet.