Amnesia: The Dark Descent

Amnesia: The Dark Descent

AlternateMinds 22. marras, 2012 19.10
Amnesia: The Dark Descent (IDEA)
I believe......there should be a steam workshop......for Amnesia: The Dark Descent.....

If anyone agrees, reply "Yes" if anyone disagrees Reply "No" and please leave a explanation for you choice...
Viimeisin muokkaaja on AlternateMinds; 22. marras, 2012 19.10
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Näytetään 1-15 / 24 kommentista
JUST DO IT 23. marras, 2012 5.13 
yes
DustyyWolf 23. marras, 2012 7.32 
I actually just went searching in hopes it would have one, so definitely yes. With the already given capability for level editing, a Steam Workshop would only improve this game.
AppleJC 23. marras, 2012 14.34 
Yes, i want one for custom stories.
Comrade 24. marras, 2012 11.56 
Yessssssss
AlternateMinds 24. marras, 2012 12.22 
I am going to email valve if I can and request them to make a steam workshop for amnesia
Corvus Mysticus 2. joulu, 2012 12.31 
yesyesyesyesyes
AlternateMinds 3. joulu, 2012 16.06 
Yes, just for custom stories.
BayconRocks 3. joulu, 2012 22.04 
yes same

Satan lähetti viestin:
Yes, just for custom stories.
BayconRocks 3. joulu, 2012 22.05 
yesyesyseyesyes
plz ♥♥♥♥in yes
illgib 7. joulu, 2012 10.33 
And maybe the editor in the list of the available application, so i don't need to search all over the net, finding maybe a bugged version or worse.
Flaffy 11. joulu, 2012 15.03 
Yes it is download the files / tools at thier wiki site! :-) I'v made some CS kinda fun but the script is kinda hard sometimes :P
Hardarm - rip kitty0706 14. joulu, 2012 14.21 
Oh god no. There is already the website, why would FG even implement that please don't say BS.
Jurmutti 14. joulu, 2012 18.08 
YEESYEYEYSYEYYEYSYES1!!!!11111111ONEONEONE
Hardarm - rip kitty0706 15. joulu, 2012 4.40 
You don't really seem to understand what's going on.
Ok, LET'S SAY the Custom Stories / Full Conversions are kiiiinda divided in two sides:

1) Bad quality custom stories, aka PEWDIEPIE custom stories.

They lack of quality and storytelling, and good custom stories are usually found on FG forum, and sometimes in ModDB.

2) Average-Very Good custom stories where it's shown focus on storytelling and scenery
OR, Troll custom stories but are always good and shown care for it.

They have different qualities and require some immersion for it. Amnesia is made mainly for immersion and there are not flying bodies all over the way to make it look 'scary'.

I am afraid including a whole public workshop would make Amnesia more of a mainstream game, and I don't think FG would have the time to implement it. Because it wouldn't just work. They have the main code files and I don't see how Steam could anyway implement it. I'll send the link of this thread to the forum let's see if people do agree or disagree with me or you. I want to see the opinion of amnesia fans ;)
Viimeisin muokkaaja on Hardarm - rip kitty0706; 15. joulu, 2012 4.48
Oscar 15. joulu, 2012 8.47 
Yes and no.

No, because Amnesia's custom story distribution system is mainly Frictional Games' own forums and MODDB, which seem to be working fine.
Yes, because it would bring us more map makers and more custom stories to play.

Hardarm lähetti viestin:
I am afraid including a whole public workshop would make Amnesia more of a mainstream game
If a good game becomes mainstream, it doesn't suddenly turn bad. I don't understand your comment.

Hardarm lähetti viestin:
Ok, LET'S SAY the Custom Stories / Full Conversions are kiiiinda divided in two sides:

1) Bad quality custom stories...

2) Average-Very Good custom stories... Troll custom stories...
You can add tags. For example, Frictional Games could make it so that you can tag your custom story "Story-based", "Funny", "Jumpscares" and so on. Others can then choose to only search for story-based custom stories if they want to.
You can rate/favourite/comment on a story if you liked it or not and you can report inappropriate ones.

It's very convenient, really. The only IF is whether Frictional Games thinks it's worth their time or not. I would probably say it is.
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Lähetetty: 22. marras, 2012 19.10
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