[Buffpls] GoldenNopplez 2012年11月6日下午12:00
Amnesia not loading graphics
Ok, I played it before on my sister's PC and it's way worse than mine. I got an notebook with Intel Core i5 2430M 2,4Ghz 2nd generation processor, 4gb RAM, 500gb Hd, Intel HD Graphics 3000 series. I open the game, it starts but when I start the game, it shows nothing. Only the little dot on the middle and I can access menu, inventory, mementos and stuff. On the main menu, nothing appears on the background, just the amnesia logo and the options of new story and stuff. On Justine it does the same. Does anyone knows how can I do it? I tried lowering graphics but it doesn't work either. PLEASE HELP!
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Ryuu-kun 2012年11月7日上午5:58 
somebody asked similar question before, try reading earlier topics.
also integrated graphics is not recommended for gaming, almost everything is better.
[Buffpls] GoldenNopplez 2012年11月7日上午7:08 
I tried reading earlier posts, didn't find an answer, that's why i'm asking again :S

hpl.txt from the game:
Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1366x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - Justine - Loading...' pos:(-1x-1)
Setting video mode: 1366 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Intel(R) HD Graphics Family
Version: 3.0.0 - Build 8.15.10.2342
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.30 - Intel Build 8.15.10.2342
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Alto-falantes (Realtek High Definition Audio)(OpenAL default)
Trying to open device 'Generic Software on Alto-falantes (Realtek High Definition Audio)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'ptest_menu.map' ---------
Cache Loading: 969 ms
Entities: 1413 ms
Compilation: 1 ms
Total: 2399 ms
Meshes created: 28
Bodies created: 9
-------- Loading complete ---------
Setting profile: 'Leoni' Path: 'C:\Users\Biasi\Documents/Amnesia/Main/Leoni/'
-------- Loading map '01_cells.map' ---------
Cache Loading: 1926 ms
WARNING: Could not find child with unique ID 0 to attach to entity 'ritual_prisoner_noillum_1_Body_1' in 'entities/ptest/ritual_prisoner_noillum/ritual_prisoner_noillum.ent'
WARNING: Could not find child with unique ID 1 to attach to entity 'ritual_prisoner_noillum_1_Body_1' in 'entities/ptest/ritual_prisoner_noillum/ritual_prisoner_noillum.ent'
WARNING: Could not find child with unique ID 1 to attach to entity 'safety_normal_vert_1_Body_1' in 'entities/door/safety_normal_vert/safety_normal_vert_noauto.ent'
WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'!
WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'!
WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'!
WARNING: Sub mesh 'Servant_Brute1' does not exist in mesh 'enemy_suitor.msh'!
Entities: 14810 ms
Compilation: 70 ms
Total: 17054 ms
Meshes created: 292
Bodies created: 116
-------- Loading complete ---------
Saving main config.
Saving user config.
-------- Loading map 'ptest_menu.map' ---------
Cache Loading: 865 ms
Entities: 437 ms
Compilation: 0 ms
Total: 1316 ms
Meshes created: 28
Bodies created: 9
-------- Loading complete ---------
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 27.979955
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving main config.
Saving user config.
Deleting game modules.
'LuxInputHandler'
'LuxHelpFuncs'
'LuxSaveHandler'
'LuxScriptHandler'
'LuxProgressLogHandler'
'LuxMapHandler'
'LuxMapHelper'
'LuxPlayer'
'LuxInsanityHandler'
'LuxDebugHandler'
'LuxEffectRenderer'
'LuxMusicHandler'
'LuxMusicHandler'
'LuxEffectHandler'
'LuxCompletionCountHandler'
'LuxGlobalDataHandler'
'LuxHintHandler'
'LuxPostEffectHandler'
'LuxPreMenu'
'LuxDebugHandler'
'LuxInventory'
'LuxJournal'
'LuxCredits'
'LuxLoadScreenHandler'
Deleting config files.
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|

Ryuu-kun 2012年11月7日上午7:17 
Still your graphic card is below system requirements.
from store page: "Integrated graphics and very low budget cards might not work."

have you read this discussion http://steamcommunity.com/app/57300/discussions/0/864950106303090153/ ?
最后由 Ryuu-kun 编辑于; 2012年11月7日上午7:18
[Buffpls] GoldenNopplez 2012年11月7日下午6:21 
Thanks! I'll try it and I'll tell if it works.
Nooferdog 2012年11月12日下午7:11 
I'm having the exact same problem. I didn't pay attention to the system requirements when I bought the game and I think my laptop is below. I didn't think this game would be so hard to run. But I find it odd that absolutely nothing shows up even when settings are lowered.
[Buffpls] GoldenNopplez 2012年11月14日上午4:57 
引用自 Nooferdog
I'm having the exact same problem. I didn't pay attention to the system requirements when I bought the game and I think my laptop is below. I didn't think this game would be so hard to run. But I find it odd that absolutely nothing shows up even when settings are lowered.

It's weird 'cause my sister's pc runs it and it has lower config. My notebook is way better and the graphics do not load. I run even higher graphics games and it's like easy cheesy but Amnesia just don't D:
Killu@Youkai 2012年11月22日下午2:35 
I've an Intel(R) HD Graphics and I can run the game just fine, I downloaded the Demo version and was able to run it in "medium" settings with no issues. Try to make sure u have enough RAM enabled to be used for graphics, and look for updates like .Net framework .. it might help .. good luck.
[Buffpls] GoldenNopplez 2012年12月20日上午7:25 
引用自 KilluaYoukai
I've an Intel(R) HD Graphics and I can run the game just fine, I downloaded the Demo version and was able to run it in "medium" settings with no issues. Try to make sure u have enough RAM enabled to be used for graphics, and look for updates like .Net framework .. it might help .. good luck.

There's 1760MB avaible for video + 128MB of dedicated memory.
updated DirectX 11, .NET framework, Video driver, tried to find updates on the producer's of the notebook website, tried to update some drivers through intel's website, and NOTHING! The graphics still don't load, even with the lowest configuration on the game, and the Justine it's just the same.
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发帖日期: 2012年11月6日下午12:00
帖子数: 8