Everyone Mar 3, 2013 @ 5:53pm
How to make Amnesia scary
Don't get me wrong-- Amnesia scared the s*** out of me on the first playthrough. The whole time. But as I play more of it, the effect wears off. The music, while excellent, only intensifies when there is an enemy spawned, and the same is partly true with the insanity effects. This makes the game feel predictable after a while. So I have devised a two-step plan to nearly triple the game's horror value: Mute your speakers and disable all the insanity effects. Suddenly, you have no idea if there is a monster behind the next corner, just like if you were actually alone in a dark, foreboding castle. Don't believe me? Try it yourself-- do this and play Storage, Prison, Sewers, etc. The Choir is especially terrifying due to the nature of the encounters. Soon you'll realise that what you once thought was one of the scariest parts of the game(music and sound) is actually the one crutch that keeps you from succumbing to insanity.
Last edited by Everyone; Mar 4, 2013 @ 12:29pm
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Everyone Mar 3, 2013 @ 5:58pm 
Keep in mind that the game is significantly less immersive without sound. This should only be done if the player has already beaten the story and wants to be scared again. Also, I would not reccomend this to anyone who has heart problems(though the same could be said of survival horror as a genre).
Fishy Fish fish Mar 3, 2013 @ 6:42pm 
Could work, but I enjoy the music too much.
Tìlukonfð Mar 4, 2013 @ 3:16pm 
I should try this sometime! o:
FoodOnCrack Mar 8, 2013 @ 9:46am 
How about deleting/muting the sound files of the monsters??
Everyone Mar 8, 2013 @ 2:32pm 
Originally posted by FoodOnCrack:
How about deleting/muting the sound files of the monsters??
Good idea, as long as you muted the music too, or somehow got the normal ambiences to play the whole time (as opposed to the intense music). It would allow the player to still hear the sounds the objects make.
Tìlukonfð Mar 10, 2013 @ 11:42am 
Yeah, you could get the normal sounds to play and delete the monster sounds AND the music. All you'd have to do is delete 'enemy' in the sounds folder and delete the 'music' folder.
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Date Posted: Mar 3, 2013 @ 5:53pm
Posts: 6