Jackicaani Apr 10, 2013 @ 9:37am
Is this game repeating itself?
Or is it just me? I bought the game from some random sale because i had heard good things about the game. I have only played for 2 hours and i feel like the game is just random grunts and darknes. Does the game change furter on or is it just that darkness the whole time? kinda repeats it self in my oppinion.
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BDK Apr 10, 2013 @ 10:56am 
It changes. I wont spoil anything, but the first part of the game goes easy on your as you are still learning the basics of the game.
Jackicaani Apr 11, 2013 @ 4:40am 
Originally posted by TheBDK:
It changes. I wont spoil anything, but the first part of the game goes easy on your as you are still learning the basics of the game.
the easyness might be the reason why i got bored. Meaby i should give it another try.
Ree Oxx Apr 18, 2013 @ 4:19pm 
The game wasn't meant to be hard, but I guess it is in a sense. The game excels in atmosphere and thats where its really supposed to get you, supposed to be more immersive than a hardcore game. But anyway its not a hardcore game(like I said) but it can be hard, depends on how well you can act under stress. There`s puzzles(minor spoiler that you likely already knew about) but they`re not hard. Its only hard because you can`t fight back, and the monsters are faster and stronger than you(and you have to act under large amounts of stess).
But yah to summarize; there aren`t boss battles that have 20 times the health you have while you blast him with spells or a gun, but you do have to run, hide, and do puzzles while under the influence of stress and fear of every nook and cranny.
Jman Apr 28, 2013 @ 4:22pm 
The game starts VERY slow, that's for sure. And it is definitely dark throughout a lot of the game (thus the name). But there's a pretty marked shift from "wow, its dark and there's spooky noises" to a more plot-focused narrative where it's actually *really* messed up. It gets pretty intense as you go further along. I won't spoil anything, but there's a particular event that sort of "marks" that transition.
TrueShotKiller Apr 30, 2013 @ 3:26pm 
The game implies living the story, imersing as if you were there. Get into the feel of what Daniel (very very very small spoiler on name) is going through and what will happen after you start in the situation it gives you. Its ment for you to feel the real horror of monsters chasing you as you have to run to survive as they are imperviuse to all things. You goal is to survive as if you Were Daniel and not to beat the game as the game tells you. Playing to win will make the game boring, and the changes will happen that makes it even better as said by the commentors before me, but i feel i am stating the obvious.
Jackicaani May 1, 2013 @ 1:30am 
Originally posted by TrueShotKiller:
The game implies living the story, imersing as if you were there. Get into the feel of what Daniel (very very very small spoiler on name) is going through and what will happen after you start in the situation it gives you. Its ment for you to feel the real horror of monsters chasing you as you have to run to survive as they are imperviuse to all things. You goal is to survive as if you Were Daniel and not to beat the game as the game tells you. Playing to win will make the game boring, and the changes will happen that makes it even better as said by the commentors before me, but i feel i am stating the obvious.
The biggest turn-off for me is that im not afraid of the darkness. It is more annoying than scary (believe me, in Finland days are really short in winter time and you get fed-up with darkness).
And also i'd like to see the level itself because i really like the detail of level desing in this game and it would be fun to actually see it.
I AM SHODAN! May 7, 2013 @ 6:11pm 
The game is atmospheric to the max, and that's what it's made for ... to unsettle you, surround you with a sense of dread and unease, never knowing what will happen next. It's in first person, but it's an adventure puzzle game, not a shooter, so if you're only into shoot shoot kill monster type games this probably isn't for you. This is a true horror game, one meant to get under your skin and stay there, and it does that very well.
Jackicaani May 8, 2013 @ 5:45am 
Originally posted by I AM SHODAN!:
The game is atmospheric to the max, and that's what it's made for ... to unsettle you, surround you with a sense of dread and unease, never knowing what will happen next. It's in first person, but it's an adventure puzzle game, not a shooter, so if you're only into shoot shoot kill monster type games this probably isn't for you. This is a true horror game, one meant to get under your skin and stay there, and it does that very well.
I like the fact that you don't have any weapons but still there is something that prevents this game is not just hitting the spot for me. I liked metro because for some reason the toher characters made it lot easyer to identify with. Might be that it gave the feeling that you are actually trying to achieve something good but the road to the objective is long and dangerous.( plus the weapons are really weak against the enemyes. ) Amnesia is good and scary game for some, but i guess it's not for me :(
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Date Posted: Apr 10, 2013 @ 9:37am
Posts: 8