Sucrilhus 30 nov 2012 à 9h32
Community Puzzles
Wouldn't it be great if the modding community could create their own puzzles for us?

I love Puzzle Dimension... but I'm almost done with the puzzles....

Such a great game... but so short.

I think the life expectancy of a game is greatly improved if they allow the community to create material for it.
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Tim Timsen 30 nov 2012 à 15h42 
The word you're indirectly looking for is "Workshop".
And I totally agree to that. If the devs need money for adding an editor, then I'll definitely throw 10 dollars at my screen.
Sucrilhus 1 déc 2012 à 5h39 
Hahah yeah, the word "workshop" didn't come to my mind at the time, but that's definitely what I meant.

I'm with you on that, I would definitely be willing to pay more for an "expansion" version of the game that supported editors.
Dernière modification de Sucrilhus; 1 déc 2012 à 5h40
Gyumaou 1 déc 2012 à 7h32 
This. Definitely what the game needs, and well worth paying extra for.
aki42 9 déc 2012 à 8h21 
It would be worth it to pay more for a "workshop". Would add so many things to this great game.

EBlue 9 déc 2012 à 18h20 
Not needed since the game is cheap and gives alot of to for the money. Dont now why people need always more. A game is more epic if you let it alone with itself.
swenor 17 déc 2012 à 0h57 
R.I.P>:# Bane a écrit :
Not needed since the game is cheap and gives alot of to for the money. Dont now why people need always more. A game is more epic if you let it alone with itself.
It is like that with any good game. Look at any puzzle game - once you find the solution it is game over. How many times can you crack same puzzle? What if you are done with all puzzles? Didn't Portal 1/2 benefit from user made content? (I am not talking about workshop, because even before there were quite a lot of user made maps which were simply amazing).
Editor/SDK = more fun, and it applies to any game (providing it has an SKD).
Lunatix 22 déc 2012 à 1h52 
That will be cool but i don't think developpers again working on this little game of 2010 so don't hope.
Dernière modification de Lunatix; 22 déc 2012 à 1h53
Cryoburner 22 déc 2012 à 21h59 
I don't suspect they would add this, simply because the game has been out for a while, and is selling for such a low price now. With a regular price of a few dollars, and a sale price even lower, creating an editor for it is unlikely to be worth the development cost. The developers likely didn't work with a user-friendly level editor when making the game, so they would have to develop one, or refine what they have, which could easily take a hundred hours or more. In order for it to be worth their time, the addition of the feature would have to make the difference in convincing thousands of new people to purchase the game, which isn't likely to happen if they aren't already willing to buy it for next to nothing. They'd be better off spending that time developing a new game. Of course, it's something they could keep in mind if they ever create a sequel.
EBlue 3 jan 2013 à 4h25 
swenor a écrit :
R.I.P>:# Bane a écrit :
Not needed since the game is cheap and gives alot of to for the money. Dont now why people need always more. A game is more epic if you let it alone with itself.
It is like that with any good game. Look at any puzzle game - once you find the solution it is game over. How many times can you crack same puzzle? What if you are done with all puzzles? Didn't Portal 1/2 benefit from user made content? (I am not talking about workshop, because even before there were quite a lot of user made maps which were simply amazing).
Editor/SDK = more fun, and it applies to any game (providing it has an SKD).

If you are done, leave it with the good moments. DLC`s destroying the moments you had with the game like love at first sight. Thats why games in the past were classics and todays game are not. Why most of the games comes with DLC todays ? Cause the games getting boring and cutted to make profit. No one can tell me that dlcs are made to add the game a new fresh breath. Its all about a money business. I also dont want a puzzle dimension 2 cause the games should be become something special.
Dernière modification de EBlue; 3 jan 2013 à 4h27
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