Dota 2
Z Sep 22, 2014 @ 5:38pm
Dota 2 v6.82 Balance Patch Teased
A Rekindling Soul? What has Valve got up their sleeves for Dota 2's 6.82 balance patch?

http://www.dota2.com/rekindlingsoul/

credit to valvetime group
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Showing 1-15 of 16 comments
.Nudel Sep 22, 2014 @ 7:53pm 
bloodseeker agha= global ultimate
iPunkBuster Sep 22, 2014 @ 8:13pm 
Arcana for bloodseeker and phanotm lancer, thats all i could tell :D
RAID Noir Sep 22, 2014 @ 8:14pm 
Well PL does need to be buffed.

Imagine having no screen time in Ti14.
亗 ParssΛ Sep 22, 2014 @ 8:41pm 
Despite the majority of the updates, dota 2 are good, is bad, but still bad game, is still negative balance. Heroes abilities, continues, weak, other heroes with best skills, superior, basic damage are even more self, and few others, weak the base of common damage , be they Melee Attack or ranger

example, facelles void, damage base of common,greater, the skill Time Lock , damage greater 70, Huskar damage of common base, weak, skill Burning Spear 20, lower damege, compare,
skill Lock Team greater, damage 70, solution, increase damage Burning Spear 30? or ? Huskar damage of common base, 21, 30 example increase 36,42 ? or or increase range attack 400 increase 450 yes or No.

facelles void, damage of common base, 37, 43 !

compare facelles void, Chronosphere, Time Lock, Backtrack,Time Walk with phantom assassin Coup de Grace, Blur, Stifling Dagger or Phantom Strike 130 speed attack

example, the solution, phantom assassin, Grace 15 increase 20 or 21 ? or Phantom Strike 130 speed attack increase 160 or 200 ? damage of common base 23,25
or which solution ?

facelles void, continues to be upper or balanced.?

hero, templar assassin his skill, causing better damage, performance, best, is stronger. than Phantom assassin compare Templar, the Phantom assassin weak


I'll ask, would make balanced, this situation

I'm talking in general all heroes, abilities, damage of common base which would make dota 2 balanced. ?


for me the heroes, maybe less played or weaker, shadow demom, undying,visage or , Elder. Titan.
Despite the majority of the updates, dota 2 are good, is bad, but still bad game, is still negative balance. Heroes abilities, continues, weak, other heroes with best skills, superior, basic damage are even more self, and few others, weak the base of common damage , be they Melee Attack or ranger

example, facelles void, damage base of common,greater, the skill Time Lock , damage greater 70, Huskar damage of common base, weak, skill Burning Spear 20, lower damege, compare,
skill Lock Team greater, damage 70, solution, increase damage Burning Spear 30? or ? Huskar damage of common base, 21, 30 example increase 36,42 ? or or increase range attack 400 increase 450 yes or No.

facelles void, damage of common base, 37, 43 !

compare facelles void, Chronosphere, Time Lock, Backtrack,Time Walk with phantom assassin Coup de Grace, Blur, Stifling Dagger or Phantom Strike 130 speed attack

example, the solution, phantom assassin, Grace 15 increase 20 or 21 ? or Phantom Strike 130 speed attack increase 160 or 200 ? damage of common base 23,25
or which solution ?

facelles void, continues to be upper or balanced.?

hero, templar assassin his skill, causing better damage, performance, best, is stronger. than Phantom assassin compare Templar, the Phantom assassin weak


I'll ask, would make balanced, this situation

I'm talking in general all heroes, abilities, damage of common base which would make dota 2 balanced. ?


for me the heroes, maybe less played or weaker, shadow demom, undying,visage or , Elder. Titan.
What the ♥♥♥♥ are you talking about
h.u.r.g. Sep 22, 2014 @ 9:09pm 
Incoming Oracle.

Judging purely by the name.
iPunkBuster Sep 22, 2014 @ 9:40pm 
Originally posted by .CYKA POWER HORSE VACATION:
bloodseeker agha= global ultimate

How about aoe ultimate like lion with aghanim scepter :D
@@Bingpig Sep 22, 2014 @ 9:46pm 
♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ GIFF TECHIES ON CM OR RIOT :V
Zeppline Sep 22, 2014 @ 9:48pm 
Roshan now playable character.

If roshan is picked. Phantom cancer level 25 will replace him in the roshan pit.
亗 ParssΛ Sep 22, 2014 @ 10:34pm 
Suggestion for the next balance update


SUGGESTIONS, UPDATES, IDEAS, IMPROVEMENTS.
TESTED
result tested against bots unfairly.
result of starting network lan offline players.

HERO: SHADOW DEMON

Disruption
Banish duration: 2.5
Illusion duration: "5.0 6.0 7.0 8.0" increased --> 6 / 8 / 10 / 12
Illusion Damage: 30% / 40% / 50% / 60% increased --> 55% / 65% / 75% / 80%
Extra damage, received by illusions 65% or 70%
Mana Cost: 120
Cooldown Time: 8 / 10 / 12 / 14


Soul Catcher
Duration: 12
Radius: 450
Bonus Damage: 20% / 30% / 40% / 50% increased --> 35% / 45% / 55% / 60% or 65%
Mana Cost: 50
Cooldown Time: 13



Shadow Poison
Range: 1500
Radius: 190
Duration: 10
Damage: 50 increased --> "55"
max_multiply_stacks" "5" increased --> "6"
Stack Damage: 20/35/50/65
Cooldown 2.75 added new Cooldown --> 6.5 / 5.5 / 3.5 / 2.5
Mana 50 added new Mana Cost: 50 / 45 / 40 / 30



Demonic Purge
Range: 800
Duration: 5 suggestions -----> or no 6
Damage: 200 / 300 / 400
Slow effect: Fast recovery rate / Medium recovery rate /

Slow recovery rate slow_rate "5 3 2" increased -----> or no "5 4 3"






SUGGESTIONS, IDEAS, IMPROVEMENTS, TESTED.


HERO: PHANTOM ASSASSIN

Stifling Dagger

suggestion remove delay, IGNORE_BACKSWING

"DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING" )



Phantom Strike

Example: Ursa Overpower attack speed 400

Add phantom assassin : Phantom Strike attack speed 130 - increase attack speed -> 160 or 200

Add
OR Add Phantom Strike ! dota 1
DAMAGE_TYPE_PHYSICAL bônus, danos of 10, 20, 30, 40 example, (DAMAGE_TYPE_PHYSICAL) type refente physical damage, which can be reduced with armor
type of damage, at the time of the coup, or attack, which No is calculated with Coup de Grace, daedalus


damage of common base 23,25 ( increased --> 30, 35 )



Coup de Grace
Chance: 15% increased ---> 21% tested (suggestions please analyze play very well balanced )

are item that will harm a phantom assassin, heroes stun sven, tiny etc., lion, has a lot of advantage.

Blade Mail , Scythe of Vyse, Ethereal Blade, Ethereal Blade,Abyssal Blade,or Abyssal Blade ...
...etc.



suggestions please analyze play Please before, complain, criticize, etc. try playing first and then give, opinion!







HERO: UNDYING

(AttackRate) Speed of attack. 1.7 (reduce --> 1.6" )

// Attributes
//-------------------------------------------------------------------------------------------------------------
"AttributePrimary" "DOTA_ATTRIBUTE_STRENGTH"

"AttributeBaseStrength" 22 ( increased --> yes or No "25" ) // Base strength
"AttributeStrengthGain" 2.1 (increased --> yes or No "2.6" ) // Strength bonus per level.

SKILL: Decay


Range: 625
Decay: Radius: 325 increased --> (Decay Radius: "350" or "360" )
Duration: 40
Strength Stolen: 4 ( increased --> 5/ 5 /5 /5 ) or yes ( 3/4/5/6) ?

Damage: 20 / 60 / 100 / 140
Mana Cost: 70 / 90 / 110 / 130 Mana Cost: (reduced --> 70 / 90 / 110 / 120 )


Soul Rip
Range: 725
Radius: 1300
Maximum Number of Units: 5 / 10 / 15 / 20

Amount Healed/Damaged: 25 (increased -----> 35 )

Cooldown Time: 24 / 18 / 12 / 6
Mana Cost: 50 / 75 / 100 / 125 (reduced --> "50 75 100 120" )



Tombstone Aura

Radius: 400 / 600 / 800 / 1000 ( increased --> 400 600 800 1100 )
Duration: 15 / 20 / 25 / 30 seconds
Deathlust Threshold: 100 / 200 / 300 / 400 ( increased --> 130 230 330 430 or ? 135 235 335 435 )
Mana Cost: 120 / 130 / 140 / 150 Cooldown Time: 60


Undying: Tombstone Zombie Deathlust

Slow: 7% (increased --> 9% or 10%

Interval creation of zombies 3.0 ( reduced --> 2.6 or 2.7)

var_type" "FIELD_FLOAT"
"duration" "2.5" (increased --> "2.8"

"health_threshold_pct" "20 25 30 35"


bonus speed 50% (increased --> No )



Flesh Golem

Slow: 9% ( increased --> 25% )

Mana Cost: 100 (reduced --> 90 )

Cooldown Time: 75

Duration: 30 (increased --> or 35 )

Radius: 750 (increased --> 1000 or 1100 )

Full_power_radius 200 (increased --> 550) or 700


Damage Amplification: Amp maximo 20% / 25% / 30% ( increased --> 25% / 30% / 35% ) "max_damage_amp_scepter" "25 30 35"

"min_damage_amp_scepter" "15 20 25"
Damage Amp Minimum: 5% / 10% / 15% (increased --> 16% / 20% / 30% )

Amount Healed on Hero Death: 6% ( increased --> 35% )
Amount Healed on Non-hero Death: 2% (increased --> 25% )

delete Aghanim's Scepter


HUSKAR

Inner Vitality

Unlocks the regenerative power of a friendly unit, with healing based upon its primary attribute. If the target is below 40% it will heal faster. Lasts 16 seconds.
Cast Range: 550
Duration: 16
Health Regeneration: 2/4/6/8 suggestion ( increased --> 3/5/7/9 )
Bonus Heal Amount: 5/10/15/20% of main attribute ( increased --> No )
Bonus Heal Amount Below 40% HP: 30/45/60/75% of main attribute


Burning Spear

Huskar sets his spears aflame, dealing damage over time with his regular attack. Multiple attacks will stack additional damage. Each attack drains some of Huskar's health. Lasts 8 seconds.
Duration: 8
Cast Range: 450
Damage Per Second: 5/10/15/20 suggestion ( increased --> 10/15/25/30 )
Health Cost: 15


Berserker's Blood


Huskar's injuries feed his power, giving increased attack speed and magic resistance based on missing health.
Increase Attack Speed: 8/12/16/20 ( increased --> 10/14/18/22 )
Bonus Magic Resistance: 4%/5%/6%/7%

Huskar damage of common base, 21, 30 example ( increased --> 36,42

example facelles void, damage of common base, 37, 43 !









suggestions please analyze play Please before, complain, criticize, etc. try playing first and then give, opinion!

everybody help, bring to life an idea the madurecer, sure many people would like
Last edited by 亗 ParssΛ; Sep 23, 2014 @ 12:06am
亗 ParssΛ Sep 23, 2014 @ 12:35am 
I played against the test bots, stayed until well.
Silence|C.C Sep 23, 2014 @ 1:02am 
TK DOOM VOID VIPER SLARK.............hp-9999
h.u.r.g. Sep 23, 2014 @ 12:43pm 
So your suggestion for Shadow Demon is to make him completely imbalanced?
pannicatack Sep 23, 2014 @ 12:44pm 
Originally posted by RAID Noir.:
Well PL does need to be buffed.

Imagine having no screen time in Ti14.
Yeah. Freaking Sniper and Riki got picked over him.
Myst?c Sep 23, 2014 @ 12:51pm 
Originally posted by pannicatack:
Originally posted by RAID Noir.:
Well PL does need to be buffed.

Imagine having no screen time in Ti14.
Yeah. Freaking Sniper and Riki got picked over him.
sniper works in high ranks if you have a ton of tanks defending him
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Date Posted: Sep 22, 2014 @ 5:38pm
Posts: 15