Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
... On my alt acc... I went 18/3/7 carrying the team as Abaddon..
wow.....
Zeus
-Thundergod's Wrath can no longer be avoided by anything.
-Thundergod's Wrath now hit both enemy and allied hero(does not hit Zeus ofcourse).
-Thundergod's Wrath now hits All allied and enemy creeps including roshan.
-Thundergod's Wrath now has 0 cd and 0 mana cost.
-Thundergod's Wrath deals 999999/9999999/99999999 per level
Abaddon isnt weak either.
Bloodseeker and Ursa aren't strong, they are actually weak in higher tiers. Void needs nerf, his chrono is a better Black Hole with less cooldown. Tinker, his march does magical damage for unkown reason it goes through magic immunity so he can actually farm ancients -_-
I would buff Axe, Riki, Broodmother, Traxex, Medusa, Barathrum.
And nerf Brewmaster, Void, Lycan, Tinker, Necrophos, Wraith king.
it's universal damage
http://dota2.gamepedia.com/Damage_types#Universal
I watched a pro game yesterday where VP were playing vs a Tinker and they blocked every single camp on radiant side and ran an agressive dual lane mid.