Posted: February 26
This will be a short review for now. Will write a full review sometime later.
Anyway, this game is fun and has full destructible/repairable environments. What's not to like? Sure, it's not open world like Red Faction: Guerilla, and it definetly would be better if it was, but it's still heck of a lot of fun. It took me 16 hours to complete the full campaign, which is longer than your average shooter. This game could also do with a bit of variety. Most of the levels look way too similar and throughout the game I was really hoping for more sections on actual land and not underground. The story isn't perfect and does suffer from some cliches, but it's still good and is better than most of what we get from shooters nowadays.
When I finished the game (which was about 10-20 minutes ago as of writing this review) I felt a bit disappointed and it did feel lackluster. I expected a bit more of an ending. The game doesn't necessarily end in a cliff hanger, but I felt that the ending could have been more conlcusive.
Overall, I enjoyed Guerilla and Armageddon thoroughly and equally (I also remember playing the original Red Faction on the Nokia N-Gage... I know), I honestly really want to see a Red Faction 5. The IP currently belongs to Nordic Games, so Volition, the developers of Red Faction 1-Armageddon (fun fact: also the developers of the Saints Row franchise) will not be working on RF5. Now we can only hope that Nordic Games know what they're doing and will deliver a solid next instalment in the franchise. It would be great if they would try to co-operate with Volition (Volition stated they will not do work on RF anymore, but hey, they could still help). So, good luck, Nordic.