fuzzy logic Dec 31, 2013 @ 8:08pm
Is There a Mod That Fixes The Helicopter's A.I.?
This game is great and a lot of fun, but the helicopter's A.I. has issues. It will often take off prematurely. For example, it will take only 14/30 when it's surrounded by civilians, even if there's no zombies around (it doesn't say, "LZ is Hot!", it just leaves for no reason). And sometimes it'll pick up 8 civilians, say, and then it'll sit there waiting when no other citizens are even close, and I have to manually make it leave.

I know that the T key forces the copter to leave, but I'm certain I'm not doing that. Anyone else have this problem? Has anyone run across a mod that alters the heli's AI to be less stupid?

Or is it intended to be another random dice roll of the game? I.e. the pilot wusses out or panics and leave too early... :(
Last edited by fuzzy logic; Dec 31, 2013 @ 8:09pm
Showing 1-7 of 7 comments
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Vengefully Jan 1, 2014 @ 7:03pm 
Nah, it's just that the chopper has a timer (as far as i know) that once it ends, it takes off. Once it lands, the "timer" shows up, depicted by a small pointer going clockwise, in the "number of people inside the chopper" circle.
Last edited by Vengefully; Jan 1, 2014 @ 7:15pm
fuzzy logic Jan 1, 2014 @ 8:05pm 
Alright, I see, thanks. Never noticed a timer.
Born to be Mild Jan 2, 2014 @ 9:46am 
Originally posted by Vengefully:
Nah, it's just that the chopper has a timer (as far as i know) that once it ends, it takes off. Once it lands, the "timer" shows up, depicted by a small pointer going clockwise, in the "number of people inside the chopper" circle.
personally, I dont like the timer, its all just like "whats that? a crowd of unarmed civilians are running to the LZ and have zombies right on their ♥♥♥? better take off!"
Flition Sep 4, 2014 @ 11:36am 
As far as I am aware, it might be possible to extend the Helicopter's timer by creating a mod for it. I saw a youtube vid of an overpowered heli for an overpowered mod which he himself might have created. Try looking at the options and go from there.
BossStompTV Nov 21, 2014 @ 10:36pm 
Isn't that one of the chopper upgrades? I haven't played in a long time, not totally sure. I thought you could extend the time it stays landed.

Wait. No. It's just speed and capacity, eh?

Meh. It's part of the game. It makes it so you can't just park you chopper and wait.

edit: Maybe it's meant to represent a fuel element. The chopper can only stay on station for so long before it would run out of gas. That's one way to look at it at least.
Last edited by BossStompTV; Nov 21, 2014 @ 10:37pm
Bryan Mills Nov 27, 2014 @ 1:30pm 
I believe it stays for 8 seconds on the ground, then the chopper leaves.
You can edit it by making your own mod in the game.
It's simple just edit the number and that's it.
static Mar 1 @ 4:05pm 
Watch the little white line that moves CLOCKWISE around the helicopter LZ when the helo is on the ground... this represents the LZ timer.
Last edited by static; Mar 1 @ 4:06pm
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