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Een vertaalprobleem melden
I like the pace of the game, and the music really helps you get into it. I'll admit, watching your fleet get decimated over the course of one turn does destroy a small part of your soul, but it also makes the gravity of your orders EXTREMELY apparent.
I know I can't convince you to like it, or even give it a neutral review, but this comment is an attempt to point out the merits of a small and fun indie title, even if it doesn't get everything right.
NOTE: I may be slightly biased. I bought this and three other Blendo games in a bundle for just over a dollar, so they were all exteremly worth the reduced price, even if you can't take fighting owl karaoke-kings in spaceships seriously.
Give it a chance, and you'll see that those beam frigates are actually not too bad, considering you have the ability to kill them without ever entering their range. :Db I found them easier than fighting ones with machine guns (or whatever it is) and rockets.
Also, lol @ responding to raging month-old posts, but still.
*edit* I meant to add that using the manual mode for adjusting ship orientation is a must for ensuring success. Your ship's gun can adjust automatically ( a little, it seems) even if the ship isn't pointed nose-first right at something, so you can adjust the ship's "roll" and other axes to ensure that fire coming from other targets won't hit you. It's a very smart little game, but you have to think things through. It's more like chess than rock-paper-scissors.
All of that said, I TOTALLY agree that it'd be nice to speed things up.
Also it sounds like you skipped the tutorial/didn't read the instruction manual because you somehow don't understand how armor works in this game. It must be frustrating running into something new and different when you can't comprehend any game that doesn't fit your exact preconceptions of how a game should work.
You'll get out what you're willing to put in. In other words, Flotilla isn't for you.
As regards those large ships with the beams, I think they are one of the easiest foes to destroy simply because they are so slow moving and their weapons hindered with such a short range. Distance is our ally here and although these enemies can absorb much damage before being destroyed, they can easily be outrun.