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L4D2 beta for linux is very slow on intel ironlake's GPU
Using the last development branch of MESA (version 9.2), it is possible to run L4D and team fortress 2 on any first generation intel GPU. However, L4D for linux is very slow comparing to the windows version (it is unplayable in linux when there is lots of zombies).
I noticed that windows uses 100% of CPU all the time while running the game, but the linux version uses only 20% of CPU during the most intensive parts of the game.
Is it possible to use more of the CPU power to improve the graphics on linux?
最近の変更はWesley Safadãoが行いました; 2013年5月5日 9時37分
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Same here, SandyBridge, Macbook Air 13", intel HD3000, Ubuntu 12.04.2.
Terrible performance, no matter what settings I set, unplayable.
I will try to enable xorg-edgers, but I do not want to use it regulary, as it can break my Ubuntu.
Now I have lts-quantal (xorg) enhancement enabled and lts-raring (linux) enhancement enabled.
kony 2013年12月15日 13時35分 
I have third gen CPU (so HD 4000 GPU) and the game freezes for one second from time to time in the worst possible moment so it's kind of unplayable
I think its because of the many things in it. It's possible to run a giant map and the game is functional (not fast but playable) on last man on earth ON A ♥♥♥♥ING NETBOOK
afaik L4D2 uses a later version of OpenGL in the Linux port that is not supported by first gen integrated Intel HD cards.
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