i am about to finish up my Campaign but have some trubble getting the Scavenge Finale to work properly.
i have been following this guide:https://developer.valvesoftware.com/wiki/L4D2_Level_Design/Scavenge_Finale
and it is working for the most part.
(i.e. the finale starts, the cans start glowing, the player calls out how many cans to go while pouring, waves of hordes and special infected spawn properly, the last can does shut off the scavenge items and openes the pass to the rescue vehicle, and the vehicle triggers the viewcontrol camera properly.)
So far so good, however there are four elements that i just dont get to work.
im pretty sure its a script problem which is an aspect i do not have experience with yet.
i was hoping that someone here has already set up a Scavenge Finale and would be so nice to help me with the final seps?
The problems are:
-i have not figured out how to randomly spawn the right ammount of gascans when the Campaign is played in versus mode instead of coop.
-̶E̶n̶a̶b̶e̶l̶i̶n̶g̶ ̶t̶h̶e̶ ̶t̶r̶i̶g̶g̶e̶r̶_̶f̶i̶n̶a̶l̶e̶ ̶f̶r̶o̶m̶ ̶a̶ ̶d̶i̶s̶t̶a̶n̶c̶e̶ ̶w̶i̶t̶h̶ ̶t̶h̶e̶ ̶F̶o̶r̶c̶e̶F̶i̶n̶a̶l̶e̶S̶t̶a̶r̶t̶ ̶i̶n̶p̶u̶t̶ ̶d̶o̶e̶s̶ ̶n̶o̶t̶ ̶w̶o̶r̶k̶.̶
i̶ ̶h̶a̶v̶e̶ ̶t̶o̶ ̶w̶a̶l̶k̶ ̶u̶o̶ ̶t̶o̶ ̶t̶h̶e̶ ̶g̶e̶n̶e̶r̶a̶t̶o̶r̶ ̶a̶n̶d̶ ̶u̶s̶e̶ ̶i̶t̶ ̶m̶a̶n̶u̶a̶l̶l̶y̶ ̶t̶w̶i̶c̶e̶,̶ ̶t̶o̶ ̶s̶t̶a̶r̶t̶ ̶t̶h̶e̶ ̶f̶i̶n̶a̶l̶e̶.̶
-̶T̶h̶e̶ ̶S̶c̶a̶v̶e̶n̶g̶e̶ ̶F̶i̶n̶a̶l̶e̶ ̶U̶I̶ ̶e̶l̶e̶m̶e̶n̶t̶s̶ ̶f̶o̶r̶ ̶t̶h̶e̶ ̶p̶o̶u̶r̶e̶d̶ ̶c̶a̶n̶ ̶c̶o̶u̶n̶t̶ ̶d̶o̶e̶s̶ ̶n̶o̶t̶ ̶s̶h̶o̶w̶ ̶u̶p̶,̶ ̶e̶v̶e̶n̶ ̶t̶h̶o̶u̶g̶h̶ ̶t̶h̶e̶ ̶l̶o̶g̶i̶c̶ ̶s̶e̶e̶m̶ ̶t̶o̶ ̶w̶o̶r̶k̶ ̶i̶n̶ ̶t̶h̶e̶ ̶b̶a̶c̶k̶g̶r̶o̶u̶n̶d̶.̶
-̶T̶a̶n̶k̶s̶ ̶d̶o̶ ̶n̶o̶t̶ ̶s̶p̶a̶w̶n̶ ̶d̶u̶r̶i̶n̶g̶ ̶t̶h̶e̶ ̶f̶i̶n̶a̶l̶e̶.̶T̶h̶e̶y̶ ̶a̶l̶s̶o̶ ̶d̶o̶ ̶n̶o̶t̶ ̶s̶p̶a̶w̶n̶ ̶w̶h̶e̶n̶ ̶t̶h̶e̶ ̶r̶e̶s̶c̶u̶e̶ ̶v̶e̶h̶i̶c̶l̶e̶ ̶o̶p̶e̶n̶e̶s̶ ̶u̶p̶.̶
If someone would point me in the right direction i would sure appreciate it a lot.
Thank you very much,