Dark Light Dec 30, 2013 @ 12:26pm
Mutation breaks game\prevents other scripts from running
I have created a mutation for the game, but when I play it on No Mercy the Left 4 Dead 2 survivors are there and when I get to the finale it does not work. So I am guessing that my script is preventing other scripts from working, so how do I fix this?
Last edited by Dark Light; Dec 30, 2013 @ 12:28pm
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Rectus Dec 30, 2013 @ 1:15pm 
Are you using coop (or any other appropriate mode) as base for the mutation in the mode file? If not, the finale won't get set up at all. Without a base mode you'll also need to write a mission for the maps that the mutation will work on.

If it's a mutation that builds on an exsisting mode, set the mode as base.
Dark Light Dec 30, 2013 @ 1:20pm 
Originally posted by Rectus:
Are you using coop (or any other appropriate mode) as base for the mutation in the mode file? If not, the finale won't get set up at all. Without a base mode you'll also need to write a mission for the maps that the mutation will work on.

If it's a mutation that builds on an exsisting mode, set the mode as base.

Yes thanks, it was the base that was the issue.
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Date Posted: Dec 30, 2013 @ 12:26pm
Posts: 2