The_Frosty Engine May 17, 2014 @ 8:22pm
Annoying sound blip in the end of voice replacements
Ok, so I've replaced Rochelle's voice files, only about 250 of them, I've tested in-game, most of them seem fine actually, but what I can't understand is that when a replaced voice line finishes playing there's this weird blip/screech(or what sounds almost like a special infected) sound. I've changed the bit rates, and all that other information, etc. etc. beforehand, so I have no idea what is going on! Can anyone tell me? Please?

Thanks.
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Stark Raven May 18, 2014 @ 8:35pm 
Did you replace the sound files directly or are they in a .vpk?
The_Frosty Engine May 18, 2014 @ 8:51pm 
They're in the .vpk
Stark Raven May 18, 2014 @ 11:03pm 
Are the sounds the right format, length, number of channels, frequency?
The_Frosty Engine May 19, 2014 @ 12:56am 
Well, if they weren't the right format, they wouldn't work. As I said, I tested them in-game and they're fine, except the weird blip/screech noise at the very end of some. Not all are the same lengh, but most of the sounds are about 0 seconds, and most of them fit with Rochelle's lines, some I see get cut, and that annoys me.

The channels are the same, which is 1 (mono). The sample rate is 22KHz which is the same, as well as the sample rate of 16 bit, the bit rate is 352 kbps, and lastly, the audio quality is perfect, lossless. The difference when I compare two of the same line, one Rochelle's, and the other that's replacing it is it shows in the properties that the one replacing contains an ID Tag [LIST & ID3] (channel mapping is the same not to mention it)

I didn't forget, I'm unsure what the frequency is, if I already said so above, then otherwise everything is identical in properties, except the size.

Btw, not every sound file has the weird blip/screech when the line finishes, one in particular is 100% perfect without that sound at the end. I hope you can make something of this, what would it likely be?
Last edited by The_Frosty Engine; May 19, 2014 @ 12:56am
Stark Raven May 19, 2014 @ 8:01pm 
What I get when I pull up askready01.wav in Audacity, for instance, is 22050Hz, mono, 32-bit float. I don't know what that last stat is referring to, but it might be something to look at if you understand it.

Beyond that, I'm not sure I can help much more.
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Date Posted: May 17, 2014 @ 8:22pm
Posts: 5