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Left 4 Dead 2 > Modding/Mapping Help and Tips > Detaliile subiectului
How can I force SI special infected to spawn from mutation script?
subj
I want to control the spawning of SI in my mutation. Not to let director to do it his way at a random time. Can I do this?
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Rectus 26 apr., 2014 @ 16:24 
You should be able to disable SI spawning by setting the MaxSpecials director option to 0, and set it back up, and call Director.ResetSpecialTimer() when you want them to spawn.
Dmitriy 29 apr., 2014 @ 10:55 
For some reason Director.ResetSpecialTimer() causes an error:
AN ERROR HAS OCCURED [the index 'ResetSpecialTimer' does not exist]
Rectus 29 apr., 2014 @ 11:03 
Oops, I misspelled it in the wiki, it's supposed to be ResetSpecialTimers().
Dmitriy 29 apr., 2014 @ 11:47 
thank you, seems like it works
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Left 4 Dead 2 > Modding/Mapping Help and Tips > Detaliile subiectului
Data postării: 26 apr., 2014 @ 14:32
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