Left 4 Dead 2

Left 4 Dead 2

Vezi statistici:
Left 4 Dead 2 > Modding/Mapping Help and Tips > Detaliile subiectului
Dmitriy 26 apr., 2014 @ 2:32pm
How can I force SI special infected to spawn from mutation script?
subj
I want to control the spawning of SI in my mutation. Not to let director to do it his way at a random time. Can I do this?
< >
Se afișează 1-4 din 4 comentarii
Rectus 26 apr., 2014 @ 4:24pm 
You should be able to disable SI spawning by setting the MaxSpecials director option to 0, and set it back up, and call Director.ResetSpecialTimer() when you want them to spawn.
Dmitriy 29 apr., 2014 @ 10:55am 
For some reason Director.ResetSpecialTimer() causes an error:
AN ERROR HAS OCCURED [the index 'ResetSpecialTimer' does not exist]
Rectus 29 apr., 2014 @ 11:03am 
Oops, I misspelled it in the wiki, it's supposed to be ResetSpecialTimers().
Dmitriy 29 apr., 2014 @ 11:47am 
thank you, seems like it works
< >
Se afișează 1-4 din 4 comentarii
Per pagină: 15 30 50

Left 4 Dead 2 > Modding/Mapping Help and Tips > Detaliile subiectului
Data postării: 26 apr., 2014 @ 2:32pm
Mesaje: 4