Left 4 Dead 2

Left 4 Dead 2

Zobacz statystyki:
Dmitriy 26 kwietnia 2014 o 14:32
How can I force SI special infected to spawn from mutation script?
subj
I want to control the spawning of SI in my mutation. Not to let director to do it his way at a random time. Can I do this?
< >
Wyświetlanie 1-4 z 4 komentarzy
Rectus 26 kwietnia 2014 o 16:24 
You should be able to disable SI spawning by setting the MaxSpecials director option to 0, and set it back up, and call Director.ResetSpecialTimer() when you want them to spawn.
Dmitriy 29 kwietnia 2014 o 10:55 
For some reason Director.ResetSpecialTimer() causes an error:
AN ERROR HAS OCCURED [the index 'ResetSpecialTimer' does not exist]
Rectus 29 kwietnia 2014 o 11:03 
Oops, I misspelled it in the wiki, it's supposed to be ResetSpecialTimers().
Dmitriy 29 kwietnia 2014 o 11:47 
thank you, seems like it works
< >
Wyświetlanie 1-4 z 4 komentarzy
Na stronę: 15 30 50

Data napisania: 26 kwietnia 2014 o 14:32
Posty: 4