Left 4 Dead 2

Left 4 Dead 2

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Dmitriy 26 Kwi, 2014 - 14:32
How can I force SI special infected to spawn from mutation script?
subj
I want to control the spawning of SI in my mutation. Not to let director to do it his way at a random time. Can I do this?
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Rectus 26 Kwi, 2014 - 16:24 
You should be able to disable SI spawning by setting the MaxSpecials director option to 0, and set it back up, and call Director.ResetSpecialTimer() when you want them to spawn.
Dmitriy 29 Kwi, 2014 - 10:55 
For some reason Director.ResetSpecialTimer() causes an error:
AN ERROR HAS OCCURED [the index 'ResetSpecialTimer' does not exist]
Rectus 29 Kwi, 2014 - 11:03 
Oops, I misspelled it in the wiki, it's supposed to be ResetSpecialTimers().
Dmitriy 29 Kwi, 2014 - 11:47 
thank you, seems like it works
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Wyświetlanie 1-4 z 4 komentarzy
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Data napisania: 26 Kwi, 2014 - 14:32
Posty: 4