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Left 4 Dead 2 > Modding/Mapping Help and Tips > トピックの詳細
How can I force SI special infected to spawn from mutation script?
subj
I want to control the spawning of SI in my mutation. Not to let director to do it his way at a random time. Can I do this?
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Rectus 2014年4月26日 16時24分 
You should be able to disable SI spawning by setting the MaxSpecials director option to 0, and set it back up, and call Director.ResetSpecialTimer() when you want them to spawn.
For some reason Director.ResetSpecialTimer() causes an error:
AN ERROR HAS OCCURED [the index 'ResetSpecialTimer' does not exist]
Rectus 2014年4月29日 11時03分 
Oops, I misspelled it in the wiki, it's supposed to be ResetSpecialTimers().
thank you, seems like it works
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Left 4 Dead 2 > Modding/Mapping Help and Tips > トピックの詳細
投稿日: 2014年4月26日 14時32分
投稿数: 4