Left 4 Dead 2

Left 4 Dead 2

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DIMEDROLL 26 apr 2014 om 2:32nm
How can I force SI special infected to spawn from mutation script?
subj
I want to control the spawning of SI in my mutation. Not to let director to do it his way at a random time. Can I do this?
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Rectus 26 apr 2014 om 4:24nm 
You should be able to disable SI spawning by setting the MaxSpecials director option to 0, and set it back up, and call Director.ResetSpecialTimer() when you want them to spawn.
DIMEDROLL 29 apr 2014 om 10:55vm 
For some reason Director.ResetSpecialTimer() causes an error:
AN ERROR HAS OCCURED [the index 'ResetSpecialTimer' does not exist]
Rectus 29 apr 2014 om 11:03vm 
Oops, I misspelled it in the wiki, it's supposed to be ResetSpecialTimers().
DIMEDROLL 29 apr 2014 om 11:47vm 
thank you, seems like it works
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Geplaatst op: 26 apr 2014 om 2:32nm
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