DIMEDROLL Apr 26, 2014 @ 2:32pm
How can I force SI special infected to spawn from mutation script?
I want to control the spawning of SI in my mutation. Not to let director to do it his way at a random time. Can I do this?
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Rectus Apr 26, 2014 @ 4:24pm 
You should be able to disable SI spawning by setting the MaxSpecials director option to 0, and set it back up, and call Director.ResetSpecialTimer() when you want them to spawn.
DIMEDROLL Apr 29, 2014 @ 10:55am 
For some reason Director.ResetSpecialTimer() causes an error:
AN ERROR HAS OCCURED [the index 'ResetSpecialTimer' does not exist]
Rectus Apr 29, 2014 @ 11:03am 
Oops, I misspelled it in the wiki, it's supposed to be ResetSpecialTimers().
DIMEDROLL Apr 29, 2014 @ 11:47am 
thank you, seems like it works
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Date Posted: Apr 26, 2014 @ 2:32pm
Posts: 4