Resausk 21 Şub 2014 @ 11:24pm
Trying to extend Horde Alarm (mega_mob_incoming)
So I'm trying to modify sound file "mega_mob_incoming" which will replace the horde noise. I'm trying to replace it with the "Silent Hill Siren" Yes I know there's one in workshop already but only plays for like 6 seconds and stops. So I decided to make my own and it seems to still do the same thing, is there a script I have to mess with to extend the duration of the sound to play past 6 seconds? The .wav I made extends to 20 seconds long.
En son Resausk tarafından düzenlendi; 21 Şub 2014 @ 11:25pm
2 yorumdan 1 ile 2 arası gösteriliyor
< >
Those Dirty Blues 22 Şub 2014 @ 4:49pm 
I think at that point you have to mess with sound caches.
The default sounds are made to play for a certain duration, and if you don't create a sound cache for your replacement file, it will just cut off at that duration. I don't know much about sound caches myself, or I'd have some nice Tank music set. The internet is your friend in this scenario.
Resausk 22 Şub 2014 @ 5:09pm 
Those Dirty Blues tarafından gönderilen ileti:
I think at that point you have to mess with sound caches.
The default sounds are made to play for a certain duration, and if you don't create a sound cache for your replacement file, it will just cut off at that duration. I don't know much about sound caches myself, or I'd have some nice Tank music set. The internet is your friend in this scenario.

Hm I see, cheers for the response.
2 yorumdan 1 ile 2 arası gösteriliyor
< >
Sayfa başına: 15 30 50
Gönderilme Tarihi: 21 Şub 2014 @ 11:24pm
İleti: 2