Alechilles 20. Feb. 2014 um 11:39 Uhr
My custom weapon skins are shiny. Why?
So I'm trying to make a custom machete for someone, and every time i recolor something it ends up being extremely shiny. Chrome-like even. Does anyone know what causes this?
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Rectus 21. Feb. 2014 um 1:01 Uhr 
The shiny specular reflections are controlled by a mask. If you are just rexteturing the default model of the machete, the mask is in the alpha layer of the texture, so make sure to copy over the alpha layer to your new texture.
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Geschrieben am: 20. Feb. 2014 um 11:39 Uhr
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