☢CAUTION!!☢ Jul 29 @ 7:51pm
left 4 dead 2 console errors
nedde help to fix this Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Game supporting (2) split screen players
maxplayers set to 18
UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT!
Couldn't find custom font file 'resource/marlett.ttf'
Steam config directory: d:\steam\steamapps\common\left 4 dead 2\left4dead2.exe\platform\config
UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT!
Duplicate sequence 3 in sheet file
Error! Variable "$blendframes" is multiply defined in material "particle/smoke1/smoke1_add_nearcull"!
Unknown command "chet_debug_idle"
Unknown command "CAUTION!!"
Can't use cheat cvar nav_show_area_info in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar rr_thenany_score_slop in multiplayer, unless the server has sv_cheats set to 1.
UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT!
CAsyncWavDataCache: 0 .wavs total 0 bytes, 0.00 % of capacity
Error! Variable "$blendframes" is multiply defined in material "particle/smoke1/smoke1_add_nearcull"!
CAsyncWavDataCache: 0 .wavs total 0 bytes, 0.00 % of capacity
Error! Variable "$blendframes" is multiply defined in material "particle/smoke1/smoke1_add_nearcull"!
Unknown command "sv_consistency 0"
NET_GetBindAddresses found 192.168.0.15: 'Atheros AR9485WB-EG Wireless Network Adapter'
NET_GetBindAddresses found 192.168.56.1: 'VirtualBox Host-Only Ethernet Adapter'
NET_GetBindAddresses found 25.84.62.132: 'Hamachi Network Interface'
Opened Steam Socket NS_SERVER ( virtual port 27015 ) : listen socket handle( 65539 )
Opened Steam Socket NS_CLIENT ( virtual port 27005 ) : listen socket handle( 4 )
Network: IP 192.168.0.15, mode MP, dedicated No, ports 27015 SV / 27005 CL
BinkOpen( d:\steam\steamapps\common\left 4 dead 2\left4dead2\media\l4d2_background05.bik )
Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
CAsyncWavDataCache: 1 .wavs total 0 bytes, 0.00 % of capacity
Particles: Missing 'particles/environment_fx.pcf'
MissionManager: Mission file "missions/nazizombies.txt" has invalid settings for game mode coop
MissionManager: Mission file "missions/nazizombies.txt" has invalid settings for game mode versus
KeyValues Error: LoadFromBuffer: missing { in file missions/nomorecedadc.txt
(*mission*), (*modes*), (*coop*), (*2*), (*3*),
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file missions/blackout extended.txt
mission, (*modes*), (*coop*), (*survival*), (*0*),
MissionManager: Only alphanumeric characters allowed in mission name: "DeadLine2 Re-Texture" in "missions/deadline2.txt"
Showing 1-3 of 3 comments
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Rectus Jul 30 @ 2:18am 
Lookit all 'em broken mission files.
IVORK Jul 30 @ 3:16am 
Do you actually get any problems? Because this looks standard to me.

Moar info plz
Last edited by IVORK; Jul 30 @ 10:33am
scintillating luminescence Jul 30 @ 1:01pm 
There's nothing to fix. Most of these errors, everyone sees. Some of the errors are the fault of whoever made your custom campaigns, though. For example, the very last one is probably an error because of the - in "Re-Texture", so you will have to contact the author of DeadLine2 to have him fix it.
Showing 1-3 of 3 comments
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