Littledubdub Feb 23 @ 7:11pm
Server Migration
I enjoy hosting my own dedicated server, but when I do so, it migrates us to a new server after each compagin completed, then I have to rejoin my own server. Is there not a way to remain in my server? If so, please enlighten me.
Showing 1-7 of 7 comments
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I V O R K Feb 23 @ 8:21pm 
ACS 1.2.2[forums.alliedmods.net] - Enable the sm_mapvote feature so you don't have to go to lobby to change to a new map.

You will need sourcemod and metamod installed.

Alternatively if you have sm/mm installed you can just run the sm_map commands e.g. in chat type something like
!map c2m1_highway
Littledubdub Feb 23 @ 8:52pm 
Thanks a lot, I really appreciate it :) -- although that link is not working for me.
Last edited by Littledubdub; Feb 23 @ 8:53pm
I V O R K Feb 23 @ 9:06pm 
Ok, weird. Just google this then : [L4D2] Automatic Campaign Switcher (ACS) [v1.2.2 (May 21, 2011)
Littledubdub Feb 23 @ 9:12pm 
Thanks again. Is that sm_mapvote a parameter in another config file or is it in the ACS config files?
Last edited by Littledubdub; Feb 23 @ 9:13pm
I V O R K Feb 23 @ 9:54pm 
Erm, that's a client command you use in game. By default if no map is voted for it will go to the next in the predetermined cycle. Else you can use the !mapvote command to vote for one via a menu or set it to automatically show up by setting acs_voting_ad_mode 3 in the config.
I V O R K Feb 23 @ 9:57pm 
It auto-generates its own config to /left4dead2/left4dead2/cfg/sourcemod/Automatic_Campaign_Switcher_v1.2.2.cfg yes.
Last edited by I V O R K; Feb 23 @ 9:57pm
Littledubdub Feb 23 @ 10:29pm 
Excellent
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