Left 4 Dead 2

Left 4 Dead 2

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Daerbrek 21. Nov. 2012 um 10:47 Uhr
Halo themed maps for Left 4 Dead 2
Been thinking ( A dangerous pasttime, I know ) how awesome it would be if the community did a Halo themed map ( Yes, with characters and respective weapons ) for L4D2. If I could, I would, but I simply don't know how to make a mod for L4D2. So... Ideas?
Zuletzt bearbeitet von Daerbrek; 21. Nov. 2012 um 10:49 Uhr
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Aishikai 21. Nov. 2012 um 14:11 Uhr 
The map is possible, with textures and maybe even sounds.

But weapons? Don't think so, unless you count weapon skins
Zuletzt bearbeitet von Aishikai; 21. Nov. 2012 um 14:12 Uhr
Daerbrek 21. Nov. 2012 um 18:28 Uhr 
I was thinking along the lines of custom weapon skins for each weapon
For example, AK47 could be Suppressor from Halo 4, M16 could be Assualt Rifle, Sniper Rifle.. Well, that's kinda obvious, hunting rifle could be Halo 4 Beam rifle. etc etc
Daerbrek 1. Dez. 2012 um 7:31 Uhr 
If anyone is reading this, go ahead and try, it's not like it's gonna kill you to try something new.
Thompson 27. Juli 2017 um 0:15 Uhr 
Ursprünglich geschrieben von Daerbrek:
If anyone is reading this, go ahead and try, it's not like it's gonna kill you to try something new.
Reach out to DangerWasp, he was throwing around an idea like this, and I was planning to learn Hammer at some point. You should download it and mess around with some of dangers assets. There's quite a bit of work going into converting l4d2 to halo
Ursprünglich geschrieben von Aishi:
The map is possible, with textures and maybe even sounds.

But weapons? Don't think so, unless you count weapon skins
Custom weapons are possible. Have you ever seen the addons Rectus made?
Ursprünglich geschrieben von threeprophets:
Ursprünglich geschrieben von Daerbrek:
If anyone is reading this, go ahead and try, it's not like it's gonna kill you to try something new.
Reach out to DangerWasp, he was throwing around an idea like this, and I was planning to learn Hammer at some point. You should download it and mess around with some of dangers assets. There's quite a bit of work going into converting l4d2 to halo
Your best bet in "porting" maps from other games into source is creating a 3D screenshot of the map and then use something like Blender to turn it into a source model. You can then add it to your map and use it as a reference. People have already done that for various games including Halo.
Thompson 27. Juli 2017 um 18:53 Uhr 
Ursprünglich geschrieben von GoldenCumfart:
Ursprünglich geschrieben von threeprophets:
Reach out to DangerWasp, he was throwing around an idea like this, and I was planning to learn Hammer at some point. You should download it and mess around with some of dangers assets. There's quite a bit of work going into converting l4d2 to halo
Your best bet in "porting" maps from other games into source is creating a 3D screenshot of the map and then use something like Blender to turn it into a source model. You can then add it to your map and use it as a reference. People have already done that for various games including Halo.
I was thinking of making something new using existing assets. There's lots of vehicles and stuff that have already been ported, but what I'd really need is structures
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Geschrieben am: 21. Nov. 2012 um 10:47 Uhr
Beiträge: 7