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Rapporter et problem med oversettelse
fps_max [fps] - Limits the maximum possible framerate to the FPS specified. Has no impact on framerate performance (other than capping it). I recommend setting this to your monitor's refresh rate for smoother FPS, due to less volatile fluctuations (e.g. fps_max 85). Setting it higher does not increase overall framerate; this setting does not work the same way as Vsync.
Why ? They had 315 on Linux vs 270 on Windows. That's 16% improvement. IF that could be applied to Windows you yould get 35 fps if you now had 30 fps and that would not change much. If you already have 100 fps you would get 116 fps which you would never notice.
In fact the tell us that on Windows they were able to get 303 fps which would be only 12% increase ... and your would notice that even less.
Valve, spend your time on something else please ;-)
But yeh i guess the open_gl renderer would help a bit but not enough for most ppl who already suffer lower frame rates, i would be more interested in knowing if those frame rates dip more often on open_gl than compared to dx (ie which one is more concistent)
So it's a slight difference, but it's a difference nonetheless. I don't see why they can't just release it if it's working well enough. It really could make a difference for people with low-end computers.