Had a cool idea for a new mode in L4D. Thoughts and/or suggestions?
(Transparency note: I made this topic on the L4D2 board in Reddit, and realized I might get more help/traction here, so I'm just going to repost)
The main purpose of this is to add a slightly different dynamic with play, and to reduce the amount of raging that is rampant in the community. Also, it makes the game a bit more conducive to solo play (as in, playing without a 4 stack of friends you've known since kindergarten on a team)
So here's my idea:
In short, a versus game where score is decided individually as opposed to as a team. The first thought is, "But L4D is a team game!" to which I would respond, the scoring for this mode should be based on a number of factors, including team based ones, such as pick ups, teammate healing, infected kills, etc. (maybe even negative points for anti team activities, such as friendly fire/downing, car alarms, etc.)
Eight people start in a lobby, but the teams are decided at random. As the maps progress, the survivor and infected teams are decided by seeding, so one team, for example, would be of seeds 1, 3, 6, and 8, and the other team seeds 2, 4, 5 and 7
I just thought of this, so its definitely a developing idea. Wondering what you guys think, to either make it a good idea, or squash it before I spend too much time thinking about it.