BOMBRλKER ツ May 4 @ 11:24am
I'm creating a new level for L4D2! [Looking for Tips!]
Hey people,

I'm currently in the pre-production phase of creating a new Left 4 Dead 2 level!

Do you have any cool ideas you would like to see in this level?! Well then! Speak up!

I want to incorperate cool ideas from the comunity to make this map special and unique!

What I can share so far:

The level is going to be based inside a secret - zombie filled - military rocket base. With an EPIC underground bunker!
Best part: The ending is going to be explosive! Because that is what you expect when you're walking into a military rocket base !

I read everything! :D
Last edited by BOMBRλKER ツ; May 4 @ 3:58pm
Showing 1-15 of 16 comments
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zexx11 May 4 @ 11:29am 
For a finale have a missile launch with a leaking large boomer bile tank attached so a horde will jump on to said rockets fins, cables etc ending in a midair explosion result spectacular!
Last edited by zexx11; May 4 @ 11:31am
BOMBRλKER ツ May 4 @ 11:33am 
That would indeed be an epic sight! :O
sophia May 4 @ 11:56am 
Make it hard to beat! Need more difficult maps out there.
BOMBRλKER ツ May 4 @ 12:02pm 
Originally posted by malbolsette:
make a couple of dangerous death charge and smoker pull zones

"Hard to beat": noted!
Last edited by BOMBRλKER ツ; May 4 @ 12:07pm
C15 lft (Banned) May 4 @ 12:03pm 
make a couple of dangerous death charge and smoker pull zones
BOMBRλKER ツ May 4 @ 12:06pm 
Originally posted by malbolsette:
make a couple of dangerous death charge and smoker pull zones

I think that is achievable by creating narrow corridors (chargers are the biggest enemies in those). And for smokers I'm thinking of heigh - pretty well covered - areas. Any tips on other locations where those enemies are at an advantage?
Last edited by BOMBRλKER ツ; May 4 @ 12:07pm
C15 lft (Banned) May 4 @ 12:34pm 
Originally posted by BOMBRλKER ツ:
Originally posted by malbolsette:
make a couple of dangerous death charge and smoker pull zones

I think that is achievable by creating narrow corridors (chargers are the biggest enemies in those). And for smokers I'm thinking of heigh - pretty well covered - areas. Any tips on other locations where those enemies are at an advantage?
ledges, hazards like explodable rocket debris and fire are all great things to add
BOMBRλKER ツ May 4 @ 12:43pm 
Good stuff malbolsette!
SuperMario999 May 4 @ 4:25pm 
How about putting in this: If you cause a rocket to succumb to too much damage, it explodes and summons a horde?
asshattinator May 4 @ 4:45pm 
How about stainless steel cod pieces. So my fruity team mates wont be able to touch my junk when i am in a horde.
Faceless Male ⑨ May 4 @ 4:56pm 
Add in a music easter egg of Bad Apple!! of the midnight rider's songs
C15 lft (Banned) May 4 @ 5:49pm 
Originally posted by Swampert ⑨:
Add in a music easter egg of Caravan Palace
Last edited by C15 lft; May 4 @ 5:49pm
Special needs engineer May 4 @ 6:29pm 
IDEAS

Finale start-room should allow you to pick any tier 2 weapon with laser sight "like the gun shop in dead center".

Witches should be replaced with guard dogs "they stay asleep in one area, if woken up they will growl and attack while barking".

Optional crescendo events. There should be lasers that patrol the area, and if someone touches a laser, than a crescendo will start. The lasers could be both moving, and stationary.

Oh, and since it a military base, there should be one crescendo where you have to run across a field of bunkers. When it starts, you activate "wake up horns", and the bunkers will all open with zombies dressed as soldiers.

_____________________________

Make sure to tell us when the map is finished, as well as where we can download it.

Thanks :)

Last edited by Special needs engineer; May 4 @ 6:29pm
C15 lft (Banned) May 4 @ 6:42pm 
Originally posted by jimjersy:
Oh, and since it a military base, there should be one crescendo where you have to run across a field of bunkers. When it starts, you activate "wake up horns", and the bunkers will all open with zombies dressed as soldiers.
BOMBRλKER ツ May 5 @ 1:43am 
EPIC stuff people! All noted!
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Date Posted: May 4 @ 11:24am
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