Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (испанский Лат. Ам.)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
Maybe Valve will put some system in L4D 3 to try to weed out the negativity. I like freedom. But sometimes taking away & punishing things is they way to go. Something to stop the rage quitting & trolling would be nice.
- Closing Doors: Whilst closing doors have more positives than negatives sometimes it can become a hinderance. If your close to a tank or hear it grunting then it's probably best leaving them open if you need to make a quick dash as sometimes, and i've seen this often, that alot of players become blocked by a closed door when the tanbk chases them and they run back.
- Getting a downed team mate when there's a horde (if you have adrenaline use it before picking them up) obvious to most but can't be stated enough to quickly pick them up when they are on the ground (same applies when your healing them) if you happen to be in a finale and things get hectic, adrenaline first (take it) and then heal that player who is hobbling along and/or in the red.
most of it you've covered quite brilliantly OP, excellent post.
Is #5 really intended game mechanic? I know you can do it but it would of been more challenging rather than just throwing the gascan up to the higher ledge (in scavenge).
And didn't know about #6. Will save a lot of time. Going to try it with bots.
Thanks for the list.
HAHA! omg XD
2. Keyboard controls layout optimization - quick scopes, etc
3. Some kind of surround headphones or speakers. Not strictly required but helpful.
4. Learning Teammate awareness - Learn how to hone in on a pounced teammate when boomed, Know what teammates have or need (all at the bottom of your screen), ability to pass pills or adrenaline, learn to cancel pipe bomb/bile/consumable when teammate throws it, listen to teammate sound cues (black and white cue comes to mind), Know where teammates are, etc.
5. Importance of attacking together "as a team". Learn when and when not to go alone. This refers to SI.
Use and put these where you want. As stated, these and the above list is the reason why mics are not the end all in this game. There is soooooo much more than just a mic. Most people have no clue about 80% of these things.
Thanks for the continued support and recommending my guides to others Dr Chaos. Hopefully those guides and this list reaches the people that needs them most!
Thank you.
re: Closing Doors
Nearly everything in the game has exceptions; nothing in this game should be taken as "always do x" or "never do y". There will always be that time where the opposite is the best course of action. That is part of what makes this game so difficult to master and fun to play. I agree that if you have teammates who need to go through doors while you're kiting a tank, then its best to let them close the doors, or not close them at all since they only buy you a second or so against a tank. Similarly, don't close the safe room door on your teammates!
re: Getting a downed teammate when there's a horde
Adrenaline, pipe bomb, and bile bomb are obvious options if they're handy, but a crucial part is either having a teammate clear the horde off the downed survivor, or using your body to block the path of the horde while you get them up. You'll take some damage, but it will allow you to get your teammate up instead of the revive constantly failing everytime they get hit.
I believe the 'super throw' is intended, where as the jump+revive is probably a result of a bug. However, we are 5 years into the game's development, so if it hasn't been fixed, it can be assumed that the developers intend to keep them in the game.
Some were already on the list, some were not, but I amended them in. Awareness never stops improving at all levels of the game, and team synergy/chemistry is something even competitive teams continue to work on every day, and something even most experienced public versus players exhibit, albeit to a lesser degree. These two things are skills that you will never fully master because they change with each team and in each situation.
I'm willing to bet you've never seen Pulp Fiction.
Nice list, Restless. Kudos for taking the time to write all that out.
Wouldn't know. Dont know anything by that name/genre/ or title.
But I found the video funny.
The Boondocks clip guest starring Samuel L. Jackson is a reference to a scene from Pulp Fiction, a movie he starred in with John Travolta/Uma Thurman in the 90s (or was it late 80s?).
Oh.. Well, I knew the voice, the guy, the show, what it was ripping off. Just didn't know that was the name of a movie.
https://www.youtube.com/watch?v=PE9Qm8mShik
Enjoy. Movie is worth a watch if you've never seen it. One of the best films of the decade.
sorry if it seems I got a attitude, not a good day.