Game Knowledge & Improving Yourself
The list serves as a way for new and old players to continue expanding their game knowledge and personal skill. Below I will attempt to cover everything you need to know about playing L4D2. This list is still incomplete and cursory, so if you feel that I've missed an important topic, please post and I will see if I can include it somewhere. If you have any questions about anything listed, or if you've never heard of one of the items and you want an explanation, then feel free to ask away.
You can think of all information as fitting into four groups:
1. Known-knowns: You know that you know these. Obvious facts.
2. Unknown-knowns: You didn't know that these were valuable skills or important information, but you know them.
3. Known-unknowns: You know they exist but you don't know the details about the subject. Ask questions and learn about them now if you'd like.
4. Unknown-unknowns: The things you are unaware that you don't know. Hopefully this list will help you here.
Basics: Playing the game as an FPS zombie shooter at a very minimal level, you should still understand these things. These often go without saying because they are very rudimentary or obvious, and every player naturally learns about these things quickly.
1. Aiming conventions
2. Avoiding friendly fire (both shooting others and being shot yourself)
3. Map layouts
4. Weapon/Item spawn locations
5. Weapon strengths/differences/usage
6. Grenade usage (when and when not to throw pipes, molos, bile bombs)
7. Efficient health item usage (kits, defibs, pills, shots -- what they do, when and when not to use them)
8. Neutralizing common/hordes while minimizing damage taken
9. Reviving teammates or saving pinned teammates
10. Closing doors
11. Avoiding alarm cars
12. Shoving SI (hunters/jockeys/smokers off survivors, boomers/spitters to prevent vomit/spit)
13. Learning to listen to SI to anticipate their attacks, learning the different sound cues for SI and hordes -- basic awareness.
14. How to use each SI - (basic handling controls, getting comfortable with range of attacks, wallkicking w hunters, where/when to spawn as Boomer)
15. Differences between difficulties and game modes
16. Safe room door etiquette (wait for people to load and be ready before opening, also do not close doors on teammates)
Intermediate: Whether you've played the game for a while now, or you came into it with skills and knowledge from previous games, these things are generally less obvious to the average player, but can make a big difference in gameplay. Many of these skills are ones you'll be practicing throughout your entire career, while other items are tidbits of knowledge that exemplify your experience in the game. Learning the intricacies of each SI can take a long time, and then learning to apply each of them in various situations and locations on every campaign is an entirely different story.
1. The differences between Official Dedicated, Best Available Dedicated, and Local Servers. Using Steam Group servers.
2. Headshot clears, skeeting hunters/rocks, prefiring
3. Ammo conservation, timing reloads
4. Speedclimbing ladders
5. Throwing things farther/higher (gas cans, coke, propane/oxygen tank)
6. Jump+Reviving teammates to avoid fall damage
8. Spawn blocking
9. Moving through hordes without taking common chip (bob and weave)
10. SI sacrifice order/spawn order
11. SI attack priority (temp vs perm HP, counting survivor incaps, targetting b&ws)
12. SI defense priority (generally clear charger/hunter first, then jockey/smoker unless ledge is a threat or survivors health reasons or witch/tank is in play)
13. Common attack priority (pipe bomb -> boomer vomit -> boomer bile)
14. Permeable walls (walls you can break as SI or shoot through as survivors)
15. Tricks on maps for survivor and infected, whether its for speed, parkour for better spawn locations, or for returning from a drop
16. Neutralizing SI - deadstop, level, cutting tongue, can drop tongue, twisting tongue, (also learning to determine proximity and direction from hearing sound cues -- general awareness and basic juking skills)
17. Crowning Witches, and other methods of killing them without taking damage
18. Tank vs Survivors (versus)
19. Survivors vs Tank (campaign and versus)
20. Shoot, Slice, or Shove?
21. Quickswitching weapons
22. Getting a downed teammate up while horded
24. How to synergize SI together (charge-spit, any capper-spit, smoke-charge, jockey-charge, 3-1s vs 2-2s, capitalizing on witches)
25. When to pin/grab a survivor, when to scratch them, and when to distract.
26. Despawning SI to get a rehit
27. Hunters - 25 DPs, mid-air steering, invisible wall kicks, repounce, stumbling, death pounce
28. Hang/death spots with Jockey or smoker,
29. Taking advantage of and avoiding death charges
30. Rocket boom, boomer stumble into spit/ledges, crouching vomit, vomit projectile behavior aka waterfalling or vomiting over barriers
31. Sacrificing spitter, spit blocks, and spitting to delay survivors from helping teammates up, bouncing spits
*32. Item flipping
Advanced: You really have to go really out of your way to figure these things out, and this is going above and beyond to distinguish yourself in terms of skill and game knowledge. This is what separates the true pros from the wannabes.
1. Mouse/Keyboard dexterity
2. Mentally counting spawn timers
3. AI Director behavior - stress levels, natural hordes, spawning items
4. Console commands (customizing lerp settings, sensitivity, crosshairs)
6. Playing rock Tank vs committing to an attack
7. Tank hittables, haymaker, jump rock, curve rock
8. How Versus score is calculated
9. Confogl/Promod play (know the differences - how to use t1 weapons only, no kits, no grenades)
10. Baiting/mindgames/understanding the metagame (baiting attacks, juking tank punches)
11. SI/Survivor team chemistry. Reading each other as well as communicating and positioning to attack and anticipate attacks together -- awareness levels that make Jedis jealous.
I did not talk about having a friendly or positive disposition to others ingame or get into the topic of votekicking. I will only say that the vastness of this list is one of the main reasons why the new players cannot get along with the veterans, and why the votekick system is necessary for both sides to have fun with the game. If you're not interested in at least being aware of these various things and improving yourself in this game, then you're denying yourself the most fruitful aspects of L4D2. Any spam or derogatory comments towards those who have fun playing this game on a more serious level will be reported as off-topic.
The list is by no means complete, so please post anything you think I've missed, and feel free to ask questions if you want me or others to expand on any subject. This thread is a service to those who want to improve themselves and immerse themselves deeply within the community, and to raise awareness to the incredibly high skill cap in this game and the competitive nature of this game enjoyed by many of the most experienced players.
Last edited by Restless
Jul 13 @ 4:40pm