Skyrim Guard Jul 5, 2014 @ 5:17am
Wishlist for L4D3
This is my personal wishlist for L4D3 and about changes from L4D2. Don't judge, instead write your own:
-Remove the Jockey (or make it alot faster and better in all other ways as well)
-Give witch more hp. Right now it is way too easy to just go right behind it and kill it with a fast shotgun before it even reacts.
-Give tank more hp.
-Give boomer and spitter a bit more hp.
-A bit more weapons (a third faster pistol that deals less damage per round should be one)
-Fix the bug: Spitter can't spit if it got pushed (it looses its spit charge and have to "reload" when getting pushed, without acctually spitting)
-Less ammo for the grenade launcher than it has today. Too easy to snipe with it to save a another survivor caught by an infected.
-Fix the bug:Sometimes when the tank pushes a car against a survivor he doesn't fall to the ground so other survivor would have to help him up

...May add more, these are the ones I remember now.
Showing 1-15 of 16 comments
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Shadow-Puppet Jul 5, 2014 @ 6:27am 
All of what you listed could be fixed by ONE update.
(BTG) Lord Of The Sluggies Jul 5, 2014 @ 8:15am 
I agree with Pills Here, although I do think that they should CHANGE THE STUPID JOCKEY SOUNDS, THEY ANNOY ME SO MUCH.
Don't feed the ducks™ Jul 5, 2014 @ 12:38pm 
Originally posted by pills here!:
All of what you listed could be fixed by ONE update.

Was just about to post the same thing.

OP why don't you suggest actual game changes for the next game instead of giving us a bugfixing changelog?
Last edited by Don't feed the ducks™; Jul 5, 2014 @ 12:38pm
Perfect imperfection Jul 5, 2014 @ 3:18pm 
you have 362 hrs mayb play l4d2 for real 1st b4 you whine abouth part 3 ??!!??
Stan Marsh Jul 5, 2014 @ 3:32pm 
Originally posted by (BTG) Lord Of The Senapis:
I agree with Pills Here, although I do think that they should CHANGE THE STUPID JOCKEY SOUNDS, THEY ANNOY ME SO MUCH.
THIS LOOKS LIKE A JOB FOR MODS!
Deacon(De-kun) Jul 5, 2014 @ 4:24pm 
i have some ideas.
1.one of the midnight riders,a cured jimmy gibbs,keith and the daughter of a mafia boss as the survivor team.
2.as for the infected,the zombie dog would do 10 damage for every time it attacks,however,when it howls,it calls a horde. a zombie called "The tosser" and it tosses survivors in the air.(essentially the oppisote of the charger) the cracker,who can kill a survivor in one hit by ripping their head off. and finally,the breeder a zombie that cant attack,however,it can breed zombies and make mixtures of other zombies,for example A boomer,mixed with a hunter. a smoker mixed with a tank. a charger mixed with a jockey. and a spitter mixed with a witch. there will also be bosses. i've thought of two. the titan is essentially the tank,but it's as large as a building ,it can THROW buildings and can only be killed by the mounted minigun,but it's an optional boss. the deity has the power of all the zombies,but it is the fastest one,it can teleport and can eat survivors to re gain health. it would be the final boss. and he drops the cure for the green flu after you killed him,and he has 100000 health.
Don't feed the ducks™ Jul 5, 2014 @ 4:55pm 
Originally posted by Deacon(De-kun):
i have some ideas.
1.one of the midnight riders,a cured jimmy gibbs,keith and the daughter of a mafia boss as the survivor team.
2.as for the infected,the zombie dog would do 10 damage for every time it attacks,however,when it howls,it calls a horde. a zombie called "The tosser" and it tosses survivors in the air.(essentially the oppisote of the charger) the cracker,who can kill a survivor in one hit by ripping their head off. and finally,the breeder a zombie that cant attack,however,it can breed zombies and make mixtures of other zombies,for example A boomer,mixed with a hunter. a smoker mixed with a tank. a charger mixed with a jockey. and a spitter mixed with a witch. there will also be bosses. i've thought of two. the titan is essentially the tank,but it's as large as a building ,it can THROW buildings and can only be killed by the mounted minigun,but it's an optional boss. the deity has the power of all the zombies,but it is the fastest one,it can teleport and can eat survivors to re gain health. it would be the final boss. and he drops the cure for the green flu after you killed him,and he has 100000 health.

Now do you think that's a realistic wishlist or are you on acid?

One of us is definately on acid.
Last edited by Don't feed the ducks™; Jul 5, 2014 @ 4:56pm
Deacon(De-kun) Jul 5, 2014 @ 6:23pm 
just some ideas,probabbly not gonna do that,though,it's what i would want.
♔ Veronica ♔ Jul 5, 2014 @ 7:05pm 
1. Have a system where you need to reach a certain criteria (Possiblt Hrs Played, amount of unlocked achivements, or player stats) that unlocks different gamemodes. There is far too many unexperienced players in cetain gamemodes that is making the gaming experience unpleasent.

2. Get rid of the Combat (Spaz) Shotgun. It is OP and shows lack of skill.

3.Get rid of Rocket Launcher. Team destroyer in the wrong hands (most hands).

4. Allow AI to Equip/Use Meele & Throwables.

5. More variety of harder SI (Not just plan ol' Tanks)

6. Minimalize greifers/hackers/trolls.

7. Have a gamemode specifically for Newbies where they can practise all the gamemodes on a smaller degree.

8. Don't make annoying Survivors. This batch drives me insane (not so much nick & coach).

9. Create a new throwables & meele weapons.
Deacon(De-kun) Jul 5, 2014 @ 7:05pm 
there not gonna through people that high.
Deacon(De-kun) Jul 5, 2014 @ 7:06pm 
Originally posted by VERONICA ( ˘ ³˘)♥:
1. Have a system where you need to reach a certain criteria (Possiblt Hrs Played, amount of unlocked achivements, or player stats) that unlocks different gamemodes. There is far too many unexperienced players in cetain gamemodes that is making the gaming experience unpleasent.

2. Get rid of the Combat (Spaz) Shotgun. It is OP and shows lack of skill.

3.Get rid of Rocket Launcher. Team destroyer in the wrong hands (most hands).

4. Allow AI to Equip/Use Meele & Throwables.

5. More variety of harder SI (Not just plan ol' Tanks)

6. Minimalize greifers/hackers/trolls.

7. Have a gamemode specifically for Newbies where they can practise all the gamemodes on a smaller degree.

8. Don't make annoying Survivors. This batch drives me insane (not so much nick & coach).

9. Create a new throwables & meele weapons.
How is ellis annoying? i can understand roachelle,but ellis?
♔ Veronica ♔ Jul 5, 2014 @ 7:12pm 
Originally posted by Deacon(De-kun):
Originally posted by VERONICA ( ˘ ³˘)♥:
1. Have a system where you need to reach a certain criteria (Possiblt Hrs Played, amount of unlocked achivements, or player stats) that unlocks different gamemodes. There is far too many unexperienced players in cetain gamemodes that is making the gaming experience unpleasent.

2. Get rid of the Combat (Spaz) Shotgun. It is OP and shows lack of skill.

3.Get rid of Rocket Launcher. Team destroyer in the wrong hands (most hands).

4. Allow AI to Equip/Use Meele & Throwables.

5. More variety of harder SI (Not just plan ol' Tanks)

6. Minimalize greifers/hackers/trolls.

7. Have a gamemode specifically for Newbies where they can practise all the gamemodes on a smaller degree.

8. Don't make annoying Survivors. This batch drives me insane (not so much nick & coach).

9. Create a new throwables & meele weapons.
How is ellis annoying? i can understand roachelle,but ellis?

I give you that rochelle is most defiently the most annoying character, ellis is a sometime kind of thing. I should have stated that. He says some the same stories over again and has the mental compacity of a 5 yearold. However he's a good time & his southern oddballness is a draw which makes him enjoyable. Rochelle is leveled headed, which you need in the group but dear lord her choice of words makes me feel like im losing brain cells.
(BTG) Lord Of The Sluggies Jul 5, 2014 @ 7:35pm 
Alot of this should be in an update...
Shadow-Puppet Jul 5, 2014 @ 7:52pm 
Here is what I would want for the STORYLINE, everyone. Let me know what you think.

Storyline: The L4D2 characters escape to New Orleans via Virgil again, and Virgil becomes a playable character. During the boat ride to New Orleans, Virgil informs them that the original cast of L4D1 are trapped in a hospital full of witches (similar to the Sugar Mill). They gear up at the docks, and set out across New Orleans. However, during there travels, they find a CEDA camp. They find out Rochelle is not a carrier, as she gets bit right before. Rochelle dies.

As they greave over Rochelle, they find a small group of people (3 at the max) who need to get to the hospital for supplies, as they're out of ammo etc. Nick offers for them to come along. You guys can pitch in by giving them names, personalities etc. But anyway; they get to the hospital and there is a massive Tank "guarding the witches". It has a million health; but it is slower and can not pick up concrete and throw it. Once they defeat the tank, they find out the area where the L4D1 survivors are in is burning and also full of witches. You need to kill all the witches (there is about 6 or 7) on the first floor and get to the top via the elevator (similar to Mercy Hospital).

When they get out, they save the L4D1 survivors and Ellis goes on a date with Zoey. The others, meanwhile, are in the saferoom. Ellis and Zoey go to a secluded spot for a while and finally kiss, but a charger comes out of nowhere and bashes Ellis. Ellis has a few broken ribs, and the survivors find out that the CEDA is packing up and moving towards Atlanta - so the next mission is in a sense "protecting Ellis", as you drive in a hummer Francis and Nick hotwired with a heavy machine gun on top, with a load of guns. A hoard approaches and you must fight them off whilst working together to fill up gas cans for the hummer. I think this could incorporate co-op heavily.

They survive and seek refuge at the CEDA camp before. During the night, the CEDA gets overrun. In a hurry, the group that came along with them all die except a teenage girl who cannot talk. They find a map on how to get out of the city and leave with the hummer, which starts a new adventure across the city. During the way, Coach finds his daughter getting ♥♥♥♥♥ by bandits. He shoots them all and see's his daughter dead also with bite marks on her. Coach considers suiciding when she "wakes up" as a Spitter, leaving him more depressed as he has to shot her. I think this could bring shed some light across the characters and a way for Coach to improve his character. It would also give a depressing and gloomy feel.

They reach the end of the city when it is blocked off by helicopters, and the men in them begin to shoot at them, forcing them to duck behind cover and shoot back. Louis gets shot in the neck, and a nest of Special Infected are awoken from underneath the bridge. They rush at the helicopters but not the survivors, killing the men. The survivors stand in awe as the Special Infected begin to rush at THEM, making an interesting finale. At the end, Louis is rushed onto the helicopter stretchers as Ellis pilots - heading towards Atlanta.

Is this good? Feel free to leave input good or bad, and add anything you think should be in there.
Deacon(De-kun) Jul 5, 2014 @ 8:04pm 
Originally posted by VERONICA ( ˘ ³˘)♥:
Originally posted by Deacon(De-kun):
How is ellis annoying? i can understand roachelle,but ellis?

I give you that rochelle is most defiently the most annoying character, ellis is a sometime kind of thing. I should have stated that. He says some the same stories over again and has the mental compacity of a 5 yearold. However he's a good time & his southern oddballness is a draw which makes him enjoyable. Rochelle is leveled headed, which you need in the group but dear lord her choice of words makes me feel like im losing brain cells.
'ellis is actually in my favorite characters,i like him even more than nick.
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Date Posted: Jul 5, 2014 @ 5:17am
Posts: 16