Played realism with some new players this morning...
Joined No Mercy on the finale with 1 other person. I asked him where he wanted to camp out, but he just stared at the ground for a few seconds and continued walking, and then stared at the guns. Under 30 hours, didn't know what to do, didn't know how to use text chat.
On to another game, Crash Course with another person. He shot me in the first few minutes with negligible damage, and continued along getting incapped constantly, using up both the bots' health kits. Someone else joined and immediately voted to change to advanced, first voted no (thankfully) and then the second noob proceeded to incap first noob and the bot. First noob refused to vote kick him for some reason, and instead just teamkilled the second noob once I got him up. First: 37 hours. Second: 5 hours.
After a restart, two other people joined. I stayed well behind them but still got shot 3 times. They all got incapped several times, and all three were in red by the next safe room, which we reached only by a miracle. Second chapter starts- they all heal, the first horde comes, they all stay outside, and of course 2 get downed and the remaining one is in yellow health; I'm the only one in green and I'm the only one with a kit, and this is immediately outside the saferoom.
This is why new players get kicked for low hours, this is why everyone hates to play with them. Best case scenario they aren't teamkillers or purposeful griefers, but still enter games and don't know fundamental map strategies or basic playing techniques, and since they refuse to communicate or follow suggestions the game is hopeless. Their friendly fire is bad and they waste supplies, so even if you are the best player they'll bring you down as much as possible, and good luck if you're more average than anything. They die so quickly that it's eventually just like playing solo, except you take friendly fire until that happens and you won't have extra items (or any at all) to use.