Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You are a God!!!
Thank You So Much!!!
I can't tell you how many lines of code I looked through this morning, before I went to bed. This was bugging me So much. Very Much Appreciated!!! Btw, are there any other similar console commmands I should be aware of?
p.s. sorry for the long winded explaination
https://developer.valvesoftware.com/wiki/List_of_L4D2_Cvars
Is there a command that would do the same thing you helped me with (audio/sound) but for the visual video side of things? Without doing the verify game cache from the steam client.
I'd rep you up if it were a thing and I knew how to do it.
Thank you again for those command lines.
A few years ago I also play the Kokiri Forest & Dead Before Dawn maps (Really fun maps to play) which if I remember correctly also acted in the same way. I would also imagine the other Legend of Zelda map mod Death Mountain would do the same thing.
Basically, my suspicion is that you have conflicting sound mods, possibly caused by a custom campaign, and that custom campaign is higher on your mod load order so it takes priority. If there's no actual conflict that kind of sinks my entire line of thought.
"File [file type] collides in the following addons
-Addon 1
-Addon 2"
Some things can be ignored, what you'd need to look for is .wav or .mp3 files.