Streets of Rogue

Streets of Rogue

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New Game Modes Ideas
So, what kind of other game modes do you think could fit in this? I would personally like to see a strictly PvP mode somehow implemented, or a wave based game mode! Comment what y'all would want.
Last edited by The Elusive Skank Foot; May 16 @ 2:16am
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Showing 1-5 of 5 comments
I think the game gets a lot out of its somewhat open world format - any effort that might be put into game modes I'd rather see put into more things for the sandbox ;)
nedas51 May 16 @ 8:44pm 
I would love a game mode that was heavily focused just on blowing up as many buildings/stuff as possible within a time limit lol.
nedas51 May 18 @ 8:16pm 
I may have missed this in a mutator, if I have, I apologize. I think it would be great to add difficulty settings like that would change a few things about the proceeding floors

e.g.:
-Health/Attack of Enemies
-# of enemies per floor
-# of enemies predisposed to attack you on sight
-# of defenses set up around key missions (?)

Modes:
1) Easy:
-No one is predisposed to attack
-Enemy Health/Attack Multiplier (EHM): (-)1.0
-Small enemy presence on levels

2) Medium:
-Few enemies will attack on sight
-EHM: 1.0
-Decent enemy presence

3) Hard
-Most enemies will attack on sight
-EHM: 1.5
-Normal enemy presence

4) Stupid
-Almost every enemy will attack on sight
-EHM: 2
-Substantial enemy presence

5) Impossible
-EVERY SINGLE ENEMY WANTS YOUR HEAD, NOW
-EHM: 3
-THEY ARE EVERYWHERE, SERIOUSLY
-THEY ALL HAVE GUNS?
-ALL DOORS ARE IRON?
-SETTING OFF ALARMS CAUSE EXPLOSIONS?
-RESCUED PEOPLE WANT YOUR HEAD, TOO.
You can kinda make those modes with modifiers, but i like the idea of specific modifiers for specific difficulties.
nedas51 May 19 @ 11:18am 
I know this may be a little off from the typical game play in Streets of Rogue, but an endless mode with a level specifically made for something along the lines of "Horde" mode would be cool. If you wanted it to be much harder, the hordes (or waves) would become progressively more difficult and melee/ammo would need to be recovered for use. If it needed to be any easier you could have infinite durability for guns/melee but that seems too easy.
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