Drunk On Nectar
 This topic has been pinned, so it's probably important
Venugopalan Sreedharan  [developer] Nov 18, 2016 @ 1:50pm
Patch Notes (Build v2.3.1)
For major releases an announcement will be sent out in the community hub.

Minor releases (which will happen frequently to bring in small bugfixes and improvements) will be chronicled here in this thread.

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Latest update:

Build v2.3.1 - Milkweed Patch
Patch Notes

Build v2.3 Milkweed plants released. Sandbox mode gets new content! (14th April 2017)

http://steamcommunity.com/games/512460/announcements/detail/469906559647778323
Last edited by Venugopalan Sreedharan; Apr 14 @ 8:54am
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Showing 1-15 of 28 comments
waternebula Nov 18, 2016 @ 4:39pm 
Yay!
Venugopalan Sreedharan  [developer] Dec 6, 2016 @ 3:19am 
Build v1.2.2 has been released!
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While the game's multiplayer prototype is being rapidly built that hasn't stopped DoN from improving on other fronts every single day!

Here are the goodies that the latest build brings:

Random Maps Vastly Improved!
DoN's random map generator has been overhauled. You'll now see far more variation on terrain and flora, quicker load times and unique floral setpieces each time you restart the game!

Structural changes for multiplayer support
Instead of releasing multiplayer support in one big-bang, structural changes for facilitating multiplayer will be gradually released with every patch. Several parts of the game are being rewritten to facilitate multiplayer support and these will hopefully culminate in the arrival of formal MP support. A beta branch for multiplayer may be added in the future if necessary.

Both of these are major changes so please report any bugs/issues (should you run into any!).

Bugfixes
  • Turning anim not played after JP hits landscape from another surface
  • Free Cam mode had camera rotation issues, now fixed
  • Extraneous "Free look active" prompt now removed
  • Free look while flying (via mouse MMB) was broken, now fixed (It's a lot of fun so try it!).
  • Unsaved world presets now reflect properly in the game world allowing quick experimentation with the World Editor.

That's it for this patch! Hope you enjoy it :)
Venugopalan Sreedharan  [developer] Feb 27 @ 3:45am 
As the title post has gotten way too verbose I'll be splitting each patch into a separate post below.

Hear now! A scintillating timelapse of DoN's Steam journey:
Last edited by Venugopalan Sreedharan; Feb 27 @ 3:50am
Venugopalan Sreedharan  [developer] Feb 27 @ 3:45am 
Build v1.1 (19th November 2016)
http://steamcommunity.com/games/512460/announcements/detail/583609044398412617

This was a minor patch, but given its close proximity to release a full-fledged announcement was sent out. Future minor patches will be posted here!


Venugopalan Sreedharan  [developer] Feb 27 @ 3:45am 
Build v1.2.0 (23rd November 2016)
http://steamcommunity.com/games/512460/announcements/detail/583609044413480568

This is a major patch with several new camera/control systems, fully mouse driven flight, jump trajectory and more.
Venugopalan Sreedharan  [developer] Feb 27 @ 3:46am 
Build v1.2.1 (29th November 2016)
http://steamcommunity.com/games/512460/announcements/detail/511552085085423894

Build v1.2.1 features Free Exploration mode, Butterfly Paradise world preset and numerous bugfixes!
Venugopalan Sreedharan  [developer] Feb 27 @ 3:46am 
Build v1.2.2 (6th December 2016)
Random map generator improvements, Structural changes for MP support and many bugfixes!

Full release notes for v1.2.2
Venugopalan Sreedharan  [developer] Feb 27 @ 3:46am 
Build v1.3 - Caterpillar Build! (25th January 2017)
http://steamcommunity.com/games/512460/announcements/detail/495794557594806609
Venugopalan Sreedharan  [developer] Feb 27 @ 3:47am 
Metamorphosis - Mission Monarch Complete! (16th February 2017)
http://steamcommunity.com/games/512460/announcements/detail/484538095726982524
Venugopalan Sreedharan  [developer] Feb 27 @ 3:48am 
Build v1.3.2.1 (26th February 2017)
Minor patch - various improvements including a new cue for creatures attempting to get close to a Monarch Butterfly reminding them that its unpalatable!
Could you make a windows 10 because I just found out it's not the grabics that are slowing down the game its because my computer is windows 10.

Sorry If i sounded rude I feel like I did
Venugopalan Sreedharan  [developer] Feb 28 @ 6:41pm 
Originally posted by knjohnson0427:
it's not the grabics that are slowing down the game its because my computer is windows 10.

Hey! Win 10 with Dx12 is actually the fastest way to play the game right now. The game executable already comes optimized for various platforms and flavors, so there will never be a need to release a Win 10 specific version or anything like.

What's your hardware setup and what kind of FPS are you getting atm?

Originally posted by knjohnson0427:
Sorry If i sounded rude I feel like I did
Not at all! Not at all! :)
I don't know how to get to FPS but know what it stands for.

But if you need it my setup is

I have other games like univese sandbox 2 and spore

my computer is touchscreen

After this comment I will try and find the FPS
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