First, we'd like to apologize for the long maintenance period. Some unexpected issues arose during the patching process.
This and the next coming update are primarily focused on balance and stability.
There has been another major significant change with Weaponry. Specifically, you will notice that recoil once again must be controlled which brings back an element of skill to the battlefield. We will be monitoring the situation, and adjusting things accordingly.
Those of you who purchased pet perks over the holidays have been awarded the lost time as well as a bonus of 20,000GP
We've increased New player G
oints to 50,000.
All existing users have received a gift of 50,000GP
The OSX version is still considered highly beta, and prone to issues. We've made some improvements, but It's not perfect yet, see the notes at the bottom of this post for details.
Thanks again, and see you in the field!
Similar to Breaching Charge (Uses Equipment Slot), select with grenade key (G
by default), stick it to something and the detonator will pop out.
If you switch back to normal weapon, you can switch back to the detonator by pressing 5
New Weapon Addons & Camo
- a lot of changes to all weapons (which do require additional skill to master) these are not 100% final and may change in the future, but this is going closer to what TI was like a long time ago. [Less point and click, instant headshot]
- made a number of improvements to the OSX version, however bootcamp + windows is still recommended unless you have a current generation mac, these changes might also improve windows performance slightly on some setups as well
- gave sniper rifles a slight sway and kick reduction while crouched and in cars
- some other performance and balance adjustments