Posted: February 25
Score: 8/10Similar Games
Legacy of Kain, Legend of Zelda Ocorina of Time, Diablo, Prince of PersiaIntroduction
You Death of the four horseman and your brother War has been accused of going to Earth before the last seal was broken dooming mankind to extinction. You are on a quest to either prove his innocense or bring mankind back into existance. You travel both on foot and by horse. Main weapon is a scythe, but many others weapon types exist. The games Zelda portion is because it uses puzzle mechanic based dungeons with a boss at the end. The combat feels very close to a slightly upgraded Legacy of Kain game. The loot in the game and two possible skill trees is the Diablo like portion. The wall running and platforming feels like a simplistic Prince of Persia mixed with Zelda. (Deathgrip = Hookshot)The Good
The combat is solid and fun with options to either be a pure combat warrior or a necromancer (or min max). The weapon and armor enchantments are useful and absolutely needed by end game. The voice acting and music fit in great. The art style is probably the single coolest thing about this game. The world is massive and makes you want to just look up and watch the floating debri in the sky while particle effects on the skull filled door light the eyes of a 100 skulls with a green fire. Dungeons are a blast to go through with perfectly crafted puzzles that create that aha moment while not being overtly complicated. Each zone you enter feels special which can be hard to achieve in a game of this magnitude. Possessed weapons are awesome and powerful, but lack a proper in game guide.The Bad
Unlike the first Darksiders this game has terrible pacing. You will at some point completely forget what you were even doing because the main quest doesn't seem very imparitive. The game tends to spoil you in the Creator realm with cheerful people and interesting dialogue while the rest of the game dialogue is much more knife to throat. The sheer amount the game gives you to do seems nice at first until you realise that there are 100 boatman tokens, 30 relics, 40 pages of the dead, 69 stones, 20 Arbitor Scrolls, 100 crucible fights, 11 main dungeons, and I think 6 side dungeons not including DLC or the fact it has a New Game+. Mainly the game just lacks direction. The DLC was also released full of bugs because THQ was going under so they had to be released quickly. The secondary weapons never really feel special. The uniques in the game are cool looking, but totally worthless on average. Those looking for pattern boss fights like the first game will only find a few.Conclusion
This is a monster of game. The art, sound, and visuals all craft an astonishing world. Though I think the developers went overboard because of the amount they had to cut out of the original game which ended up making Darksiders 2 feel much less focussed. It is still an incredible journey, but feels almost to drastically different from the orignal Darksiders journey. I can see why many would prefer the sequel over the original, but I would only give a slight edge to the second game simply because I must admit the combat was more enjoyable once you get used to not being a tank like War.Value
This game is pathetically huge. You could buy it at $60 and get your moneys worth, but in terms of quality balanced in I'd value it at about $40. So considering it only sells for $29.99 not on sale what's to think about?